From f728cdfe72fa145ed523dea44e071a4d09b6a96e Mon Sep 17 00:00:00 2001 From: Wanne Date: Mon, 11 Jun 2012 08:36:00 +0000 Subject: [PATCH] Forget to mention a few more bugfixes that are included in the previous commit (revision: 5340) (by Flugente) - new code: added a new flagmask variable to items. This one is separately from the attachments index, and can be used to determine item properties without adding up to 32 BOOLEAN varaibles - fixed a bug that caused underbarrel weapon modes not to appear on guns with only one firing mode. - zombie damage resistance and zombie can now be set separately via the JA2Options.ini - fixed a bug that caused corpses not to disappear on time (graphic-only glitch) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5341 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- builddefines.h | 1 - 1 file changed, 1 deletion(-) diff --git a/builddefines.h b/builddefines.h index efcc4b8a..6f72b812 100644 --- a/builddefines.h +++ b/builddefines.h @@ -15,7 +15,6 @@ // ***************************** // ----------------------------- - // ----------------------------- // ***************************** // WANNE: With these defines we can build JA2 DEMO version that runs with 1.13