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New Feature: gear templates allow us to save and load a merc's equipment, thereby speeding up the equipment process.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23462&goto=350497&#msg_350497 Requires GameDir >= r2384 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8440 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -167,6 +167,7 @@ enum
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SKILLMENU_CANCEL,
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SKILLMENU_X_MILITIA,
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SKILLMENU_ALL_MILITIA,
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SKILLMENU_MORE,
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};
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extern STR16 pSkillMenuStrings[]; //Flugente
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@@ -2992,6 +2993,9 @@ extern STR16 szInteractiveActionText[];
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extern STR16 szLaptopStatText[];
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// Flugente: gear templates
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extern STR16 szGearTemplateText[];
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#define TACTICAL_INVENTORY_DIALOG_NUM 16
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#define TACTICAL_COVER_DIALOG_NUM 16
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+11
-1
@@ -2837,8 +2837,9 @@ STR16 pSkillMenuStrings[] =
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L"其他队伍",
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L"取消",
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L"%d 民兵",
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L"所有民兵",
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L"More",
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};
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STR16 pSnitchMenuStrings[] =
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@@ -11251,6 +11252,15 @@ STR16 szLaptopStatText[] = // TODO.Translate
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L"Recruit approach",
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};
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STR16 szGearTemplateText[] = // TODO.Translate
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{
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L"Enter Template Name",
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L"Not possible during combat.",
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L"Selected mercenary is not in this sector.",
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L"%s is not in that sector.",
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L"%s could not equip %s.",
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};
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// WANNE: Some Chinese specific strings that needs to be in unicode!
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STR16 ChineseSpecString1 = L"%%"; //defined in _ChineseText.cpp as this file is already unicode
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STR16 ChineseSpecString2 = L"*%3d%%%%"; //defined in _ChineseText.cpp as this file is already unicode
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+11
-1
@@ -2836,8 +2836,9 @@ STR16 pSkillMenuStrings[] = // TODO.Translate
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L"Other Squads",
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L"Cancel",
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L"%d Militia",
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L"All Militia",
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L"More",
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};
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// TODO.Translate
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@@ -11269,4 +11270,13 @@ STR16 szLaptopStatText[] = // TODO.Translate
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L"Recruit approach",
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};
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STR16 szGearTemplateText[] = // TODO.Translate
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{
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L"Enter Template Name",
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L"Not possible during combat.",
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L"Selected mercenary is not in this sector.",
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L"%s is not in that sector.",
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L"%s could not equip %s.",
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};
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#endif //DUTCH
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+11
-1
@@ -2833,8 +2833,9 @@ STR16 pSkillMenuStrings[] =
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L"Other Squads",
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L"Cancel",
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L"%d Militia",
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L"All Militia",
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L"More",
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};
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STR16 pSnitchMenuStrings[] =
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@@ -11250,4 +11251,13 @@ STR16 szLaptopStatText[] =
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L"Recruit approach",
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};
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STR16 szGearTemplateText[] =
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{
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L"Enter Template Name",
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L"Not possible during combat.",
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L"Selected mercenary is not in this sector.",
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L"%s is not in that sector.",
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L"%s could not equip %s.",
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};
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#endif //ENGLISH
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+12
-2
@@ -2839,14 +2839,15 @@ STR16 pTraitSkillsDenialStrings[] =
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L" - aimed gun\n",
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};
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STR16 pSkillMenuStrings[] = // TODO.Translate
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STR16 pSkillMenuStrings[] =
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{
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L"Milice",
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L"Autre escouade",
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L"Annuler",
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L"%d miliciens",
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L"Tous",
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L"More", // TODO.Translate
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};
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STR16 pSnitchMenuStrings[] =
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@@ -11251,4 +11252,13 @@ STR16 szLaptopStatText[] = // TODO.Translate
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L"Recruit approach",
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};
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STR16 szGearTemplateText[] = // TODO.Translate
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{
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L"Enter Template Name",
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L"Not possible during combat.",
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L"Selected mercenary is not in this sector.",
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L"%s is not in that sector.",
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L"%s could not equip %s.",
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};
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#endif //FRENCH
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+11
-1
@@ -2840,8 +2840,9 @@ STR16 pSkillMenuStrings[] = // TODO.Translate
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L"Other Squads",
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L"Cancel",
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L"%d Militia",
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L"All Militia",
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L"More", // TODO.Translate
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};
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// TODO.Translate
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@@ -11081,4 +11082,13 @@ STR16 szLaptopStatText[] = // TODO.Translate
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L"Recruit approach",
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};
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STR16 szGearTemplateText[] = // TODO.Translate
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{
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L"Enter Template Name",
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L"Not possible during combat.",
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L"Selected mercenary is not in this sector.",
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L"%s is not in that sector.",
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L"%s could not equip %s.",
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};
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#endif //GERMAN
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+11
-1
@@ -2831,8 +2831,9 @@ STR16 pSkillMenuStrings[] = // TODO.Translate
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L"Other Squads",
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L"Cancel",
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L"%d Militia",
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L"All Militia",
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L"More", // TODO.Translate
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};
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// TODO.Translate
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@@ -11260,4 +11261,13 @@ STR16 szLaptopStatText[] = // TODO.Translate
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L"Recruit approach",
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};
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STR16 szGearTemplateText[] = // TODO.Translate
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{
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L"Enter Template Name",
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L"Not possible during combat.",
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L"Selected mercenary is not in this sector.",
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L"%s is not in that sector.",
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L"%s could not equip %s.",
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};
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#endif //ITALIAN
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+11
-1
@@ -2843,8 +2843,9 @@ STR16 pSkillMenuStrings[] = // TODO.Translate
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L"Other Squads",
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L"Cancel",
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L"%d Militia",
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L"All Militia",
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L"More", // TODO.Translate
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};
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STR16 pSnitchMenuStrings[] =
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@@ -11273,4 +11274,13 @@ STR16 szLaptopStatText[] = // TODO.Translate
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L"Recruit approach",
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};
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STR16 szGearTemplateText[] = // TODO.Translate
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{
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L"Enter Template Name",
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L"Not possible during combat.",
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L"Selected mercenary is not in this sector.",
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L"%s is not in that sector.",
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L"%s could not equip %s.",
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};
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#endif //POLISH
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+11
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@@ -2837,8 +2837,9 @@ STR16 pSkillMenuStrings[] =
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L"Другие отряды",
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L"Отмена",
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L"%d ополченцев",
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L"Все ополченцы",
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L"More", // TODO.Translate
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};
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STR16 pSnitchMenuStrings[] =
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@@ -11254,4 +11255,13 @@ STR16 szLaptopStatText[] = // TODO.Translate
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L"Recruit approach",
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};
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STR16 szGearTemplateText[] = // TODO.Translate
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{
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L"Enter Template Name",
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L"Not possible during combat.",
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L"Selected mercenary is not in this sector.",
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L"%s is not in that sector.",
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L"%s could not equip %s.",
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};
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#endif //RUSSIAN
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