diff --git a/gamedir/Data-1.13/Skills_Settings.INI b/gamedir/Data-1.13/Skills_Settings.INI index ac952e2ab..221e70edd 100644 --- a/gamedir/Data-1.13/Skills_Settings.INI +++ b/gamedir/Data-1.13/Skills_Settings.INI @@ -765,6 +765,14 @@ RADIO_OPERATOR_MORTAR_RADIUS = 10 ; the initial signal shell lands within x tiles radius of their target RADIO_OPERATOR_MORTAR_SIGNAL_SHELL_RADIUS = 2 +; controls whether player-ctonrtolled operators can call militia reinforcements from adjacent sectors +; This also requires AllowReinforcements to be 1 in DifficultySettings.xml +; 0: not at all +; 1: if they are in the same town +; 2: if either this or the adjacent sector is in a town +; 3: possible in all sectors +RADIO_OPERATOR_REINFORCEMENT_SETTING = 2 + ; scan assignment: detect enemies up to x sectors away RADIO_OPERATOR_ASSIGNMENT_SCAN_BASE_RANGE = 5