- Bugfix: CTD when enemies retreat (by Heinz)

- Updated Chinese Text files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2572 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-02-02 17:55:46 +00:00
parent c23dc27c7b
commit f7de64d294
5 changed files with 16 additions and 3 deletions
+12
View File
@@ -5863,3 +5863,15 @@ void CrippledVersionFailureToLoadMapCallBack( UINT8 bExitValue )
}
}
#endif
BOOLEAN EscapeDirectionIsValid( INT8 * pbDirection )
{
switch( *pbDirection )
{
case NORTHEAST: if( gWorldSectorX + 1 > MAXIMUM_VALID_X_COORDINATE ) *pbDirection = -1; break; // east
case SOUTHEAST: if( gWorldSectorY + 1 > MAXIMUM_VALID_Y_COORDINATE ) *pbDirection = -1; break; // south
case SOUTHWEST: if( gWorldSectorX - 1 < MINIMUM_VALID_X_COORDINATE ) *pbDirection = -1; break; // west
case NORTHWEST: if( gWorldSectorY - 1 < MINIMUM_VALID_Y_COORDINATE ) *pbDirection = -1; break; // north
default: *pbDirection = -1;
}
return( *pbDirection != -1 );
}