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- Bugfix: CTD when enemies retreat (by Heinz)
- Updated Chinese Text files git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2572 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -170,6 +170,7 @@ void SetupProfileInsertionDataForSoldier( SOLDIERTYPE *pSoldier );
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BOOLEAN HandlePotentialBringUpAutoresolveToFinishBattle( int pSectorX, int pSectorY, int pSectorZ );
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BOOLEAN EscapeDirectionIsValid( INT8 * pbDirection );
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//Used for determining the type of error message that comes up when you can't traverse to
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//an adjacent sector. THESE VALUES DO NOT NEED TO BE SAVED!
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extern BOOLEAN gfInvalidTraversal;
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