From f7e798aa01b5e5c12534b942f54d18ba67c76785 Mon Sep 17 00:00:00 2001 From: Wanne Date: Wed, 27 May 2009 12:44:18 +0000 Subject: [PATCH] Update comment for UDT git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2897 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/SoldierTooltips.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/SoldierTooltips.cpp b/Tactical/SoldierTooltips.cpp index 1b4be4e4e..a3c308820 100644 --- a/Tactical/SoldierTooltips.cpp +++ b/Tactical/SoldierTooltips.cpp @@ -89,7 +89,7 @@ void SoldierTooltip( SOLDIERTYPE* pSoldier ) return; } - // SCORE: If UDT range, we work it out as half actual LOS + //SCORE: If UDT range, we work it out as half actual LOS if ( gGameExternalOptions.gfAllowUDTRange ) { uiMaxTooltipDistance = (UINT32)( MercPtrs[ gusSelectedSoldier ]->GetMaxDistanceVisible(MercPtrs[ gusUIFullTargetID ]->sGridNo, 0, CALC_FROM_WANTED_DIR) * (gGameExternalOptions.ubUDTModifier));