- Fixed wrong x-location of IMP title texts

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-11-07 13:42:05 +00:00
parent c55cb02a6a
commit f7f07d4897
10 changed files with 31 additions and 30 deletions
@@ -92,8 +92,10 @@ void CreateIMPCharacterAndDisabilityEntranceButtons( void )
void WriteIMPCharacterAndDisabilityEntranceText( void )
{
INT16 sWidth = (LAPTOP_SCREEN_LR_X - LAPTOP_SCREEN_UL_X + 1) + (2 * 111);
//Display the title
DrawTextToScreen( pCharacterTraitBeginIMPStrings[ 0 ], LAPTOP_SCREEN_UL_X - 111, iScreenHeightOffset + 53, ( LAPTOP_SCREEN_LR_X - LAPTOP_SCREEN_UL_X ), FONT14ARIAL, FONT_MCOLOR_WHITE, FONT_MCOLOR_BLACK, FALSE, CENTER_JUSTIFIED );
DrawTextToScreen( pCharacterTraitBeginIMPStrings[ 0 ], LAPTOP_SCREEN_UL_X - 111, iScreenHeightOffset + 53, sWidth, FONT14ARIAL, FONT_MCOLOR_WHITE, FONT_MCOLOR_BLACK, FALSE, CENTER_JUSTIFIED );
// The personality part
DisplayWrappedString( LAPTOP_SCREEN_UL_X + 106, LAPTOP_SCREEN_WEB_UL_Y + 63, ( 400 - 100 ), 2, FONT12ARIAL, FONT_WHITE, pCharacterTraitBeginIMPStrings[ 1 ],FONT_BLACK,FALSE,CENTER_JUSTIFIED);