diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index ad50b2c9c..5898cc765 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -637,6 +637,12 @@ AUTO_HIDE_PB = TRUE ;------------------------------------------------------------------------------------------------------------------------------ HIDE_EXPLORED_ROOM_ROOF_STRUCTURES = TRUE +;------------------------------------------------------------------------------------------------------------------------------ +; If set to TRUE, additional decals can be seen on some objects (cracked walls, blood spatters etc.). +; Also requires the 'Blood & Gore' option to be toggled ingame. +;------------------------------------------------------------------------------------------------------------------------------ +ADDITIONAL_DECALS = TRUE + ;****************************************************************************************************************************** ;****************************************************************************************************************************** diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index b0dbafde8..d0b7fa1ca 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -637,6 +637,12 @@ AUTO_HIDE_PB = TRUE ;------------------------------------------------------------------------------------------------------------------------------ HIDE_EXPLORED_ROOM_ROOF_STRUCTURES = TRUE +;------------------------------------------------------------------------------------------------------------------------------ +; If set to TRUE, additional decals can be seen on some objects (cracked walls, blood spatters etc.). +; Also requires the 'Blood & Gore' option to be toggled ingame. +;------------------------------------------------------------------------------------------------------------------------------ +ADDITIONAL_DECALS = FALSE + ;****************************************************************************************************************************** ;****************************************************************************************************************************** diff --git a/gamedir/Data/Tilecache/bloodspatter_wall.sti b/gamedir/Data/Tilecache/bloodspatter_wall.sti new file mode 100644 index 000000000..88161207d Binary files /dev/null and b/gamedir/Data/Tilecache/bloodspatter_wall.sti differ diff --git a/gamedir/Data/Tilecache/walldamage0.sti b/gamedir/Data/Tilecache/walldamage0.sti new file mode 100644 index 000000000..95a50e26e Binary files /dev/null and b/gamedir/Data/Tilecache/walldamage0.sti differ diff --git a/gamedir/Data/Tilecache/walldamage1.sti b/gamedir/Data/Tilecache/walldamage1.sti new file mode 100644 index 000000000..cff1f93a2 Binary files /dev/null and b/gamedir/Data/Tilecache/walldamage1.sti differ