Added ingame option to invert mouse wheel direction (by Iop)

o Howto get synaptic touchpad working with 1.13: http://www.bears-pit.com/board/ubbthreads.php/topics/314276/Synaptic_touchpad_with_JA2_v1_.html#Post314276

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5792 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-01-19 20:08:11 +00:00
parent 56e08dbeae
commit f8531461d3
13 changed files with 26 additions and 2 deletions
+3
View File
@@ -259,6 +259,7 @@ BOOLEAN LoadGameSettings()
gGameSettings.fOptions[TOPTION_SHOW_LAST_ENEMY] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_SHOW_LAST_ENEMY" , FALSE );
gGameSettings.fOptions[TOPTION_SHOW_LBE_CONTENT] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_SHOW_LBE_CONTENT" , TRUE );
gGameSettings.fOptions[TOPTION_INVERT_WHEEL] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_INVERT_WHEEL" , FALSE );
gGameSettings.fOptions[NUM_ALL_GAME_OPTIONS] = iniReader.ReadBoolean("JA2 Game Settings","NUM_ALL_GAME_OPTIONS" , FALSE );
@@ -419,6 +420,7 @@ BOOLEAN SaveGameSettings()
settings << "TOPTION_AUTO_FAST_FORWARD_MODE = " << (gGameSettings.fOptions[TOPTION_AUTO_FAST_FORWARD_MODE] ? "TRUE" : "FALSE" ) << endl;
settings << "TOPTION_SHOW_LAST_ENEMY = " << (gGameSettings.fOptions[TOPTION_SHOW_LAST_ENEMY] ? "TRUE" : "FALSE" ) << endl;
settings << "TOPTION_SHOW_LBE_CONTENT = " << (gGameSettings.fOptions[TOPTION_SHOW_LBE_CONTENT] ? "TRUE" : "FALSE" ) << endl;
settings << "TOPTION_INVERT_WHEEL = " << (gGameSettings.fOptions[TOPTION_INVERT_WHEEL] ? "TRUE" : "FALSE" ) << endl;
#ifdef ENABLE_ZOMBIES
settings << "TOPTION_ZOMBIES = " << (gGameSettings.fOptions[TOPTION_ZOMBIES] ? "TRUE" : "FALSE" ) << endl;
@@ -556,6 +558,7 @@ void InitGameSettings()
gGameSettings.fOptions[TOPTION_SHOW_LAST_ENEMY] = FALSE;
gGameSettings.fOptions[TOPTION_SHOW_LBE_CONTENT] = TRUE;
gGameSettings.fOptions[TOPTION_INVERT_WHEEL] = FALSE;
#ifdef ENABLE_ZOMBIES
gGameSettings.fOptions[ TOPTION_ZOMBIES ] = FALSE; // Flugente Zombies 1.0