[~] Performance optimizations around Attachment[] and Launchable[] arrays

AIMNAS with its ~50K elements in Attachment[] suffered of performance drop when MOLLE stuff is in the visible inventory. To resolve it the following is done:
* Introduce gMAXATTACHMENTS_READ with actual number of elements in Attachment[]; according refactoring.
* Introduce gMAXLAUNCHABLES_READ with actual number of elements in Launchable[]; according refactoring.
* Introduce std::multimap AttachmentBackmap for quick access to attachments using itemId as a key.
* Sort Attachment[] by attachmentIndex right after loading from XML. According order in XML is not needed anymore.
* Introduce FindAttachmentRange() for quick access to attachments using attachmentId as a key (binary search in Attachment[]).
In a few words, GetHelpTextForItemInLaptop(), ValidAttachment(), SetAttachmentSlotsFlag() were heavily optimized.
This commit is contained in:
sun-alf
2023-09-08 21:58:14 +03:00
parent 4c861e441a
commit f8637e5972
7 changed files with 224 additions and 170 deletions
+23 -1
View File
@@ -1724,9 +1724,30 @@ typedef enum
MAXITEMS = 16001
} ITEMDEFINE;
struct AttachmentStruct
{
UINT16 attachmentIndex;
UINT16 itemIndex;
UINT16 APCost;
UINT16 NASOnly;
bool operator<(const AttachmentStruct& a) const
{
bool result = false;
if (attachmentIndex < a.attachmentIndex)
result = true;
else if (attachmentIndex == a.attachmentIndex)
result = itemIndex < a.itemIndex;
return result;
}
};
// Flugente: in order not to loop over MAXITEMS items if we only have a few thousand, remember the actual number of items in the xml
extern UINT32 gMAXITEMS_READ;
extern UINT32 gMAXAMMOTYPES_READ;
extern UINT32 gMAXATTACHMENTS_READ;
extern UINT32 gMAXLAUNCHABLES_READ;
/* CHRISL: Arrays to track ic group information. These allow us to determine which LBE slots control which pockets and
what LBE class the pockets are.*/
@@ -1781,7 +1802,8 @@ const INT16 icDefault[NUM_INV_SLOTS] = {
#define MAXATTACHMENTS 60000
extern INVTYPE Item[MAXITEMS];
extern UINT16 Attachment[MAXATTACHMENTS][4];
extern AttachmentStruct Attachment[MAXATTACHMENTS];
extern std::multimap<UINT16, AttachmentStruct> AttachmentBackmap;
//WarmSteel - Here we have some definitions for NAS
typedef struct