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- bug fix: CTD when clicking on buttons
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@187 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
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#else
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#else
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//RELEASE BUILD VERSION
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//RELEASE BUILD VERSION
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INT16 zVersionLabel[256] = { L"Release v1.13.181" };
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INT16 zVersionLabel[256] = { L"Release v1.13.187" };
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#endif
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#endif
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@@ -43,7 +43,7 @@
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib"
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AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib"
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OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2_debug_v1.13.181_2006_06_07.exe"
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OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2_debug_v1.13.187_2006_06_07.exe"
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LinkIncremental="2"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
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AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
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@@ -546,7 +546,7 @@
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib"
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AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib"
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OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_release_v1.13.181_2006_06_07.exe"
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OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_release_v1.13.187_2006_06_07.exe"
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LinkIncremental="1"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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SuppressStartupBanner="TRUE"
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AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
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AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
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@@ -4128,15 +4128,13 @@ void MSYS_SetBtnUserData(INT32 iButtonNum,INT32 index,INT32 userdata)
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{
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{
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GUI_BUTTON *b;
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GUI_BUTTON *b;
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b=ButtonList[iButtonNum];
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b=ButtonList[iButtonNum];
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if(index < 0 || index > 3)
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if((index < 0) || (index > 3))
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return;
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return;
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b->UserData[index]=userdata;
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if(b != NULL) b->UserData[index]=userdata;
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}
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}
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INT32 MSYS_GetBtnUserData(GUI_BUTTON *b,INT32 index)
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INT32 MSYS_GetBtnUserData(GUI_BUTTON *b,INT32 index)
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{
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{
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if(index < 0 || index > 3)
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if(index < 0 || index > 3)
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return(0);
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return(0);
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@@ -5555,3 +5555,4 @@ INT8 GetAPsToReload( OBJECTTYPE *pObj )
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( 100 - GetPercentReloadTimeAPReduction(pObj) ) ) / 100;
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( 100 - GetPercentReloadTimeAPReduction(pObj) ) ) / 100;
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}
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}
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