Removed AP_SUPPRESSION_SHOCK_DIVISOR option.

HandleSuppressionFire: improved code to calculate suppression shock, take into account 100AP / 25AP system.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8948 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-02-28 16:21:16 +00:00
parent 1abb292f8e
commit f99f802e25
3 changed files with 37 additions and 87 deletions
-2
View File
@@ -123,8 +123,6 @@ AP_MAX_TURN_SUPPRESSED,
AP_MIN_LIMIT,
AP_LOST_PER_MORALE_DROP,
AP_SUPPRESSION_MOD,
// HEADROCK HAM 3.5: Ratio of AP loss to Suppression Shock gain.
AP_SUPPRESSION_SHOCK_DIVISOR,
// HEADROCK HAM 3.3: AP loss per point of damage, inflicted when a character is knocked down by a hit to the legs.
AP_LOSS_PER_LEGSHOT_DAMAGE,