Bobby Rays: Added "Heavy Weapons" Filter to the Guns and Ammo.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@429 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-08-12 11:41:39 +00:00
parent f135291973
commit fa0744a0d9
12 changed files with 59 additions and 16 deletions
+2
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@@ -750,6 +750,7 @@ extern STR16 BobbyROrderFormText[];
enum
{
// Guns
BOBBYR_FILTER_GUNS_HEAVY,
BOBBYR_FILTER_GUNS_PISTOL,
BOBBYR_FILTER_GUNS_M_PISTOL,
BOBBYR_FILTER_GUNS_SMG,
@@ -759,6 +760,7 @@ enum
BOBBYR_FILTER_GUNS_LMG,
BOBBYR_FILTER_GUNS_SHOTGUN,
// Ammo
BOBBYR_FILTER_AMMO_HEAVY,
BOBBYR_FILTER_AMMO_PISTOL,
BOBBYR_FILTER_AMMO_M_PISTOL,
BOBBYR_FILTER_AMMO_SMG,
+2
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@@ -2802,6 +2802,7 @@ STR16 BobbyROrderFormText[] =
STR16 BobbyRFilter[] =
{
// Guns
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
@@ -2812,6 +2813,7 @@ STR16 BobbyRFilter[] =
L"Shotgun",
// Ammo
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
+2
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@@ -2802,6 +2802,7 @@ STR16 BobbyROrderFormText[] =
STR16 BobbyRFilter[] =
{
// Guns
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
@@ -2812,6 +2813,7 @@ STR16 BobbyRFilter[] =
L"Shotgun",
// Ammo
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
+2
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@@ -2791,6 +2791,7 @@ STR16 BobbyROrderFormText[] =
STR16 BobbyRFilter[] =
{
// Guns
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
@@ -2801,6 +2802,7 @@ STR16 BobbyRFilter[] =
L"Shotgun",
// Ammo
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
+2
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@@ -2663,6 +2663,7 @@ STR16 BobbyROrderFormText[] =
STR16 BobbyRFilter[] =
{
// Guns
L"Schwere W.",
L"Pistole",
L"M. Pistole",
L"SMG",
@@ -2673,6 +2674,7 @@ STR16 BobbyRFilter[] =
L"Schrotfl.",
// Ammo
L"Schwere W.",
L"Pistole",
L"M. Pistole",
L"SMG",
+2
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@@ -2786,6 +2786,7 @@ STR16 BobbyROrderFormText[] =
STR16 BobbyRFilter[] =
{
// Guns
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
@@ -2796,6 +2797,7 @@ STR16 BobbyRFilter[] =
L"Shotgun",
// Ammo
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
+2
View File
@@ -2784,6 +2784,7 @@ STR16 BobbyROrderFormText[] =
STR16 BobbyRFilter[] =
{
// Guns
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
@@ -2794,6 +2795,7 @@ STR16 BobbyRFilter[] =
L"Shotgun",
// Ammo
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
+2
View File
@@ -2793,6 +2793,7 @@ STR16 BobbyROrderFormText[] =
STR16 BobbyRFilter[] =
{
// Guns
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",
@@ -2803,6 +2804,7 @@ STR16 BobbyRFilter[] =
L"Shotgun",
// Ammo
L"Heavy W.",
L"Pistol",
L"M. Pistol",
L"SMG",