Helicopter features (by anv):

- Waldo can now repair the helicopter for money
- alternative fuel system
- damage to helicopter can damage passengers

Appropriate Data in GameDir r1897.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6695 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-12-19 22:01:44 +00:00
parent 80c1b65494
commit faba9ea713
39 changed files with 1075 additions and 131 deletions
+27
View File
@@ -1380,7 +1380,34 @@ BOOLEAN KillAllInVehicle( INT32 iId )
}
}
}
return ( TRUE );
}
// anv: for hurting heli passengers on SAM attack
BOOLEAN HurtPassengersInHelicopter( INT32 iId )
{
INT32 iCounter = 0;
// find if vehicle is valid
if( VehicleIdIsValid( iId ) == FALSE )
{
return ( FALSE );
}
// go through list of occupants and hurt them
for( iCounter = 0; iCounter < gNewVehicle[ pVehicleList[ iId ].ubVehicleType ].iNewSeatingCapacities; iCounter++ )
{
if( pVehicleList[ iId ].pPassengers[ iCounter ] != NULL )
{
if( PreRandom(100) < gHelicopterSettings.ubHelicopterPassengerHitChance )
{
if( InjurePersonInVehicle( iId , pVehicleList[ iId ].pPassengers[ iCounter ],
gHelicopterSettings.ubHelicopterPassengerHitMinDamage + PreRandom( gHelicopterSettings.ubHelicopterPassengerHitMaxDamage - gHelicopterSettings.ubHelicopterPassengerHitMinDamage ) ) == FALSE )
{
return( FALSE );
}
}
}
}
return ( TRUE );
}