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Fix (by Sevenfm): Corrected mixed suppression parameters MAX_CTH_PENALTY_FOR_TARGET_SHOCK and MAX_CTH_PENALTY_FROM_SHOCK and also fixed suppression calculation.
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337412/Re:_Code_Snippets#Post337412 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7621 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -387,7 +387,7 @@ void KillOnePrisoner( SECTORINFO *pSectorInfo );
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// sevenfm: calc shock level with modifiers (traits, backgrounds, ...)
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INT8 CalcEffectiveShockLevel( SOLDIERTYPE * pSoldier );
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BOOLEAN CoweringShockLevel( SOLDIERTYPE * pSoldier );
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// Flugente: enemy officers
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enum {
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OFFICER_NONE = 0,
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