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- a few dialogue box button texts can now be easily changed
- Fix: improved bomb defusal git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5795 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1223,7 +1223,7 @@ void NotifyPlayerOfMercDepartureAndPromptEquipmentPlacement( SOLDIERTYPE *pSoldi
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if( fInSector == FALSE )
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{
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// set up for mapscreen
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DoMapMessageBox( MSG_BOX_BASIC_STYLE, sString, MAP_SCREEN, ( UINT16 )( ( fAddRehireButton ? MSG_BOX_FLAG_GENERICCONTRACT : MSG_BOX_FLAG_GENERIC ) ), MercDepartEquipmentBoxCallBack );
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DoMapMessageBox( MSG_BOX_BASIC_STYLE, sString, MAP_SCREEN, ( UINT16 )( ( fAddRehireButton ? MSG_BOX_FLAG_GENERICCONTRACT : MSG_BOX_FLAG_GENERIC_TWO_BUTTONS ) ), MercDepartEquipmentBoxCallBack );
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}
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else
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{
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@@ -1236,7 +1236,7 @@ void NotifyPlayerOfMercDepartureAndPromptEquipmentPlacement( SOLDIERTYPE *pSoldi
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if( fInSector == FALSE )
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{
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// set up for all otherscreens
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DoMessageBox( MSG_BOX_BASIC_STYLE, sString, guiCurrentScreen, ( UINT16 ) ( MSG_BOX_FLAG_USE_CENTERING_RECT | ( fAddRehireButton ? MSG_BOX_FLAG_GENERICCONTRACT : MSG_BOX_FLAG_GENERIC ) ), MercDepartEquipmentBoxCallBack, &pCenteringRect );
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DoMessageBox( MSG_BOX_BASIC_STYLE, sString, guiCurrentScreen, ( UINT16 ) ( MSG_BOX_FLAG_USE_CENTERING_RECT | ( fAddRehireButton ? MSG_BOX_FLAG_GENERICCONTRACT : MSG_BOX_FLAG_GENERIC_TWO_BUTTONS ) ), MercDepartEquipmentBoxCallBack, &pCenteringRect );
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}
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else
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{
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