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- a few dialogue box button texts can now be easily changed
- Fix: improved bomb defusal git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5795 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+14
-3
@@ -2907,10 +2907,18 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
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L"Health: %d/%d\nPoison: %d/%d\nEnergy: %d/%d\nMorale: %s\nWater: %d%s\nFood: %d%s",
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// added by Flugente: selection of a function to call in tactical
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L"1 - Fill Canteens 2 - Clean one gun 3 - Clean all guns 4 - Take off clothes",
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L"What do you want to do?",
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L"Fill canteens",
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L"Clean gun",
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L"Clean all guns",
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L"Take off clothes",
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// added by Flugente: decide what to do with the corpses
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L"1 - Decapitate 2 - Gut 3 - Take Clothes 4 - Take Body",
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L"What do you want to do with the body?",
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L"Decapitate",
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L"Gut",
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L"Take Clothes",
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L"Take Body",
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// Flugente: weapon cleaning
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L"%s cleaned %s",
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@@ -2918,7 +2926,10 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
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// added by Flugente: decide what to do with prisoners
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L"You have no prison for these prisoners, you have to let them go",
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L"Yes - Send prisoners to jail No - Let them go",
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L"1 - Ask enemy for surrender 2 - Surrender to enemy 3,4 - Talk",
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L"What do you want to do?",
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L"Demand surrender",
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L"Offer surrender",
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L"Talk",
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};
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//Varying helptext explains (for the "Go to Sector/Map" checkbox) what will happen given different circumstances in the "exiting sector" interface.
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