-AK-10X series now all have folding stock built-in

-removed folding stock from allowable attachments for AK-10X series

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@422 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
MaddMugsy
2006-08-23 23:53:39 +00:00
parent a320195ee9
commit fb54c185ce
2 changed files with 6 additions and 22 deletions
@@ -8856,22 +8856,6 @@
<attachmentIndex>1008</attachmentIndex> <attachmentIndex>1008</attachmentIndex>
<itemIndex>350</itemIndex> <itemIndex>350</itemIndex>
</ATTACHMENT> </ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1008</attachmentIndex>
<itemIndex>607</itemIndex>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1008</attachmentIndex>
<itemIndex>608</itemIndex>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1008</attachmentIndex>
<itemIndex>610</itemIndex>
</ATTACHMENT>
<ATTACHMENT>
<attachmentIndex>1008</attachmentIndex>
<itemIndex>611</itemIndex>
</ATTACHMENT>
<ATTACHMENT> <ATTACHMENT>
<attachmentIndex>1008</attachmentIndex> <attachmentIndex>1008</attachmentIndex>
<itemIndex>615</itemIndex> <itemIndex>615</itemIndex>
+6 -6
View File
@@ -73340,7 +73340,7 @@
<ubGraphicNum>155</ubGraphicNum> <ubGraphicNum>155</ubGraphicNum>
<ubWeight>30</ubWeight> <ubWeight>30</ubWeight>
<ubPerPocket>0</ubPerPocket> <ubPerPocket>0</ubPerPocket>
<usPrice>2530</usPrice> <usPrice>2630</usPrice>
<ubCoolness>4</ubCoolness> <ubCoolness>4</ubCoolness>
<bReliability>1</bReliability> <bReliability>1</bReliability>
<bRepairEase>1</bRepairEase> <bRepairEase>1</bRepairEase>
@@ -73368,7 +73368,7 @@
<HideMuzzleFlash>0</HideMuzzleFlash> <HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod> <Bipod>0</Bipod>
<RangeBonus>0</RangeBonus> <RangeBonus>0</RangeBonus>
<ToHitBonus>0</ToHitBonus> <ToHitBonus>-1</ToHitBonus>
<BestLaserRange>0</BestLaserRange> <BestLaserRange>0</BestLaserRange>
<AimBonus>0</AimBonus> <AimBonus>0</AimBonus>
<MinRangeForAimBonus>0</MinRangeForAimBonus> <MinRangeForAimBonus>0</MinRangeForAimBonus>
@@ -73381,7 +73381,7 @@
<APBonus>0</APBonus> <APBonus>0</APBonus>
<PercentBurstFireAPReduction>0</PercentBurstFireAPReduction> <PercentBurstFireAPReduction>0</PercentBurstFireAPReduction>
<PercentAutofireAPReduction>0</PercentAutofireAPReduction> <PercentAutofireAPReduction>0</PercentAutofireAPReduction>
<PercentReadyTimeAPReduction>0</PercentReadyTimeAPReduction> <PercentReadyTimeAPReduction>30</PercentReadyTimeAPReduction>
<PercentReloadTimeAPReduction>0</PercentReloadTimeAPReduction> <PercentReloadTimeAPReduction>0</PercentReloadTimeAPReduction>
<PercentAPReduction>0</PercentAPReduction> <PercentAPReduction>0</PercentAPReduction>
<PercentStatusDrainReduction>0</PercentStatusDrainReduction> <PercentStatusDrainReduction>0</PercentStatusDrainReduction>
@@ -73582,7 +73582,7 @@
<ubGraphicNum>256</ubGraphicNum> <ubGraphicNum>256</ubGraphicNum>
<ubWeight>30</ubWeight> <ubWeight>30</ubWeight>
<ubPerPocket>0</ubPerPocket> <ubPerPocket>0</ubPerPocket>
<usPrice>2420</usPrice> <usPrice>2520</usPrice>
<ubCoolness>4</ubCoolness> <ubCoolness>4</ubCoolness>
<bReliability>1</bReliability> <bReliability>1</bReliability>
<bRepairEase>1</bRepairEase> <bRepairEase>1</bRepairEase>
@@ -73610,7 +73610,7 @@
<HideMuzzleFlash>0</HideMuzzleFlash> <HideMuzzleFlash>0</HideMuzzleFlash>
<Bipod>0</Bipod> <Bipod>0</Bipod>
<RangeBonus>0</RangeBonus> <RangeBonus>0</RangeBonus>
<ToHitBonus>0</ToHitBonus> <ToHitBonus>-1</ToHitBonus>
<BestLaserRange>0</BestLaserRange> <BestLaserRange>0</BestLaserRange>
<AimBonus>0</AimBonus> <AimBonus>0</AimBonus>
<MinRangeForAimBonus>0</MinRangeForAimBonus> <MinRangeForAimBonus>0</MinRangeForAimBonus>
@@ -73623,7 +73623,7 @@
<APBonus>0</APBonus> <APBonus>0</APBonus>
<PercentBurstFireAPReduction>0</PercentBurstFireAPReduction> <PercentBurstFireAPReduction>0</PercentBurstFireAPReduction>
<PercentAutofireAPReduction>0</PercentAutofireAPReduction> <PercentAutofireAPReduction>0</PercentAutofireAPReduction>
<PercentReadyTimeAPReduction>0</PercentReadyTimeAPReduction> <PercentReadyTimeAPReduction>30</PercentReadyTimeAPReduction>
<PercentReloadTimeAPReduction>0</PercentReloadTimeAPReduction> <PercentReloadTimeAPReduction>0</PercentReloadTimeAPReduction>
<PercentAPReduction>0</PercentAPReduction> <PercentAPReduction>0</PercentAPReduction>
<PercentStatusDrainReduction>0</PercentStatusDrainReduction> <PercentStatusDrainReduction>0</PercentStatusDrainReduction>