From fb61c74e4063eaa2a0ee6f06615ff53546c675c3 Mon Sep 17 00:00:00 2001 From: Sevenfm Date: Tue, 29 Aug 2017 18:07:43 +0000 Subject: [PATCH] - fix min/max bug in EVENT_SoldierApplyItemToPerson git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8466 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Soldier Control.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/Soldier Control.cpp b/Tactical/Soldier Control.cpp index f1e73b15..9acf0a36 100644 --- a/Tactical/Soldier Control.cpp +++ b/Tactical/Soldier Control.cpp @@ -20375,7 +20375,7 @@ void SOLDIERTYPE::EVENT_SoldierApplyItemToPerson( INT32 sGridNo, UINT8 ubDirecti } // alert the soldier - pSoldier->aiData.bAlertStatus = min( pSoldier->aiData.bAlertStatus, STATUS_RED ); + pSoldier->aiData.bAlertStatus = max( pSoldier->aiData.bAlertStatus, STATUS_RED ); ProcessImplicationsOfPCAttack( this, &pSoldier, REASON_NORMAL_ATTACK ); }