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Setup failsafe to block NIV Mode if "Data" is specified as the CUSTOM_DATA_LOCATION.
Setup language specific files to be optional. Setup code to accept all language specific files for items.xml, pockets.xml and ammostrings.xml. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2128,7 +2128,7 @@ void DoneFadeOutForSaveLoadScreen( void )
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DoSaveLoadMessageBox( MSG_BOX_BASIC_STYLE, zSaveLoadText[SLG_INV_RES_ERROR], SAVE_LOAD_SCREEN, MSG_BOX_FLAG_OK, FailedLoadingGameCallBack );
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NextLoopCheckForEnoughFreeHardDriveSpace();
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}
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else if(UsingNewInventorySystem() == true && gCustomDataCat.GetRootDir() == "")
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else if(UsingNewInventorySystem() == true && IsNIVModeValid(false) == FALSE)
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{
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DoSaveLoadMessageBox( MSG_BOX_BASIC_STYLE, zSaveLoadText[SLG_INV_CUSTUM_ERROR], SAVE_LOAD_SCREEN, MSG_BOX_FLAG_OK, FailedLoadingGameCallBack );
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NextLoopCheckForEnoughFreeHardDriveSpace();
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