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Merged revision(s) 7010 from branches/ja2_source_official_2014:
Fix: when militia picked up items, a wrong item name was displayed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7011 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2503,7 +2503,7 @@ void HandleSoldierPickupItem( SOLDIERTYPE *pSoldier, INT32 iItemIndex, INT32 sGr
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// HEADROCK HAM 3.5: On-screen message when militia pick up items.
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// HEADROCK HAM 3.5: On-screen message when militia pick up items.
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if ( pSoldier->bTeam == MILITIA_TEAM )
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if ( pSoldier->bTeam == MILITIA_TEAM )
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{
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{
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, New113HAMMessage[4], Item[gWorldItems[ pItemPool->iItemIndex ].object.usItem].szItemName );
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, New113HAMMessage[4], Item[gWorldItems[ iItemIndex ].object.usItem].szItemName );
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}
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}
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SoldierGetItemFromWorld( pSoldier, iItemIndex, sGridNo, bZLevel, NULL );
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SoldierGetItemFromWorld( pSoldier, iItemIndex, sGridNo, bZLevel, NULL );
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}
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}
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