Fix for AI seeking climb point in toxic gas

Fix for civilians trying to climb the roof to seek noise
Fix for punching and stabbing
Transparent change: Gave names to anonymous structs in OBJECTTYPE


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-18 19:03:20 +00:00
parent 29b883f59d
commit fccef1faea
60 changed files with 921 additions and 887 deletions
+1 -1
View File
@@ -2767,7 +2767,7 @@ void AddNewItemToSelectedMercsInventory( BOOLEAN fCreate )
//randomize the status on non-ammo items.
if( !(Item[ gpSelected->pDetailedPlacement->Inv[ gbMercSlotTypes[ gbCurrSelect ] ].usItem ].usItemClass & IC_AMMO) )
gpSelected->pDetailedPlacement->Inv[ gbMercSlotTypes[ gbCurrSelect ] ].bStatus[0] = (INT8)(80 + Random( 21 ));
gpSelected->pDetailedPlacement->Inv[ gbMercSlotTypes[ gbCurrSelect ] ].ItemData.Generic.bStatus[0] = (INT8)(80 + Random( 21 ));
if( gusMercsNewItemIndex )
{