Fix for AI seeking climb point in toxic gas

Fix for civilians trying to climb the roof to seek noise
Fix for punching and stabbing
Transparent change: Gave names to anonymous structs in OBJECTTYPE


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-18 19:03:20 +00:00
parent 29b883f59d
commit fccef1faea
60 changed files with 921 additions and 887 deletions
+4 -1
View File
@@ -1218,7 +1218,10 @@ void AddPossiblePendingEnemiesToBattle()
// Assume we added one since there are supposedly more available and room for them
ubSlots--;
}
return;
// It's probable that the "pending enemies" flag isn't working right. So we'll go ahead and continue into
// the group insertion code from here.
//return;
}
if( pSector->ubNumElites + pSector->ubNumTroops + pSector->ubNumAdmins )