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Fix for AI seeking climb point in toxic gas
Fix for civilians trying to climb the roof to seek noise Fix for punching and stabbing Transparent change: Gave names to anonymous structs in OBJECTTYPE git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1218,7 +1218,10 @@ void AddPossiblePendingEnemiesToBattle()
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// Assume we added one since there are supposedly more available and room for them
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ubSlots--;
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}
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return;
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// It's probable that the "pending enemies" flag isn't working right. So we'll go ahead and continue into
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// the group insertion code from here.
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//return;
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}
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if( pSector->ubNumElites + pSector->ubNumTroops + pSector->ubNumAdmins )
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