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Fix for AI seeking climb point in toxic gas
Fix for civilians trying to climb the roof to seek noise Fix for punching and stabbing Transparent change: Gave names to anonymous structs in OBJECTTYPE git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5230,7 +5230,7 @@ void GetMapKeyboardInput( UINT32 *puiNewEvent )
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SOLDIERTYPE *pSoldier = MercPtrs[ gCharactersList[ bSelectedInfoChar ].usSolID ];
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if ( pSoldier->inv[ HANDPOS ].usItem != 0 )
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{
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pSoldier->inv[ HANDPOS ].bStatus[ 0 ] = 2;
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pSoldier->inv[ HANDPOS ].ItemData.Generic.bStatus[ 0 ] = 2;
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}
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}
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}
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