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Fix for AI seeking climb point in toxic gas
Fix for civilians trying to climb the roof to seek noise Fix for punching and stabbing Transparent change: Gave names to anonymous structs in OBJECTTYPE git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -138,7 +138,7 @@ INT8 HireMerc( MERC_HIRE_STRUCT *pHireMerc)
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memset( &Object, 0, sizeof( OBJECTTYPE ) );
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Object.usItem = LETTER;
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Object.ubNumberOfObjects = 1;
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Object.bStatus[0] = 100;
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Object.ItemData.Generic.bStatus[0] = 100;
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// Give it
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fReturn = AutoPlaceObject( MercPtrs[iNewIndex], &Object, FALSE );
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Assert( fReturn );
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