Fix for AI seeking climb point in toxic gas

Fix for civilians trying to climb the roof to seek noise
Fix for punching and stabbing
Transparent change: Gave names to anonymous structs in OBJECTTYPE


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-18 19:03:20 +00:00
parent 29b883f59d
commit fccef1faea
60 changed files with 921 additions and 887 deletions
+1 -1
View File
@@ -138,7 +138,7 @@ INT8 HireMerc( MERC_HIRE_STRUCT *pHireMerc)
memset( &Object, 0, sizeof( OBJECTTYPE ) );
Object.usItem = LETTER;
Object.ubNumberOfObjects = 1;
Object.bStatus[0] = 100;
Object.ItemData.Generic.bStatus[0] = 100;
// Give it
fReturn = AutoPlaceObject( MercPtrs[iNewIndex], &Object, FALSE );
Assert( fReturn );