Fix for AI seeking climb point in toxic gas

Fix for civilians trying to climb the roof to seek noise
Fix for punching and stabbing
Transparent change: Gave names to anonymous structs in OBJECTTYPE


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-18 19:03:20 +00:00
parent 29b883f59d
commit fccef1faea
60 changed files with 921 additions and 887 deletions
+2 -2
View File
@@ -1156,8 +1156,8 @@ BOOLEAN InternalAddSoldierToSector( UINT8 ubID, BOOLEAN fCalculateDirection, BOO
{
if( pSoldier->sInsertionGridNo == NOWHERE )
{ //Add the soldier to the respective entrypoint. This is an error condition.
// So treat it like an error already then!
Assert(0);
}
if( pSoldier->uiStatusFlags & SOLDIER_VEHICLE )
{