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Fix for AI seeking climb point in toxic gas
Fix for civilians trying to climb the roof to seek noise Fix for punching and stabbing Transparent change: Gave names to anonymous structs in OBJECTTYPE git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -26,7 +26,7 @@ BOOLEAN InBuilding( INT16 sGridNo );
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BUILDING * GenerateBuilding( INT16 sDesiredSpot );
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BUILDING * FindBuilding( INT16 sGridNo );
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void GenerateBuildings( void );
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INT16 FindClosestClimbPoint( INT16 sStartGridNo, INT16 sDesiredGridNo, BOOLEAN fClimbUp );
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INT16 FindClosestClimbPoint( SOLDIERTYPE *pSoldier, INT16 sStartGridNo, INT16 sDesiredGridNo, BOOLEAN fClimbUp );
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BOOLEAN SameBuilding( INT16 sGridNo1, INT16 sGridNo2 );
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#endif
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