Fix for AI seeking climb point in toxic gas

Fix for civilians trying to climb the roof to seek noise
Fix for punching and stabbing
Transparent change: Gave names to anonymous structs in OBJECTTYPE


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-18 19:03:20 +00:00
parent 29b883f59d
commit fccef1faea
60 changed files with 921 additions and 887 deletions
+4 -4
View File
@@ -180,9 +180,9 @@ void AddAllPits()
{
if( gWorldItems[ i ].o.usItem == ACTION_ITEM )
{
if( gWorldItems[ i ].o.bActionValue == ACTION_ITEM_SMALL_PIT )
if( gWorldItems[ i ].o.ItemData.Trigger.bActionValue == ACTION_ITEM_SMALL_PIT )
Add3X3Pit( gWorldItems[ i ].sGridNo );
else if( gWorldItems[ i ].o.bActionValue == ACTION_ITEM_LARGE_PIT )
else if( gWorldItems[ i ].o.ItemData.Trigger.bActionValue == ACTION_ITEM_LARGE_PIT )
Add5X5Pit( gWorldItems[ i ].sGridNo );
}
}
@@ -195,9 +195,9 @@ void RemoveAllPits()
{
if( gWorldItems[ i ].o.usItem == ACTION_ITEM )
{
if( gWorldItems[ i ].o.bActionValue == ACTION_ITEM_SMALL_PIT )
if( gWorldItems[ i ].o.ItemData.Trigger.bActionValue == ACTION_ITEM_SMALL_PIT )
Remove3X3Pit( gWorldItems[ i ].sGridNo );
else if( gWorldItems[ i ].o.bActionValue == ACTION_ITEM_LARGE_PIT )
else if( gWorldItems[ i ].o.ItemData.Trigger.bActionValue == ACTION_ITEM_LARGE_PIT )
Remove5X5Pit( gWorldItems[ i ].sGridNo );
}
}