- added a militia drop rate to the xml-drop files.obj

- added drop rates for knives, laws, mortars, launchers (see EnemyWeaponDrops.xml, EnemyMiscDrops.xml)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@478 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2006-08-26 12:28:27 +00:00
parent 691b69b183
commit fce528e1a4
10 changed files with 160 additions and 57 deletions
+10 -5
View File
@@ -6,35 +6,40 @@
typedef struct
{
UINT8 ubWeaponType;
UINT8 ubDropRate;
UINT8 ubEnemyDropRate;
UINT8 ubMilitiaDropRate;
UINT32 uiIndex;
} WEAPON_DROPS;
typedef struct
{
UINT32 uiType;
UINT8 ubDropRate;
UINT8 ubEnemyDropRate;
UINT8 ubMilitiaDropRate;
UINT32 uiIndex;
} AMMO_DROPS;
typedef struct
{
UINT8 ubType;
UINT8 ubDropRate;
UINT8 ubEnemyDropRate;
UINT8 ubMilitiaDropRate;
UINT32 uiIndex;
} EXPLOSIVE_DROPS;
typedef struct
{
UINT8 ubArmourClass;
UINT8 ubDropRate;
UINT8 ubEnemyDropRate;
UINT8 ubMilitiaDropRate;
UINT32 uiIndex;
} ARMOUR_DROPS;
typedef struct
{
UINT32 usItemClass;
UINT8 ubDropRate;
UINT8 ubEnemyDropRate;
UINT8 ubMilitiaDropRate;
UINT32 uiIndex;
} MISC_DROPS;