More UINT8 -> UINT16 changes

This commit is contained in:
Asdow
2024-11-11 00:08:30 +02:00
parent 040410b450
commit fcf2b27d1a
21 changed files with 121 additions and 121 deletions
+2 -2
View File
@@ -1004,7 +1004,7 @@ void HandlePossibleMilitiaPromotion( SOLDIERTYPE* pSoldier, BOOLEAN aAutoResolve
pSoldier->ubMilitiaAssists = 0;
}
void MoveIndividualMilitiaProfiles( UINT8 aSourceSector, UINT8 aTargetSector, UINT8 usGreens, UINT8 usRegulars, UINT8 usElites )
void MoveIndividualMilitiaProfiles( UINT8 aSourceSector, UINT8 aTargetSector, UINT16 usGreens, UINT16 usRegulars, UINT16 usElites )
{
if ( !usGreens && !usRegulars && !usElites )
return;
@@ -1042,7 +1042,7 @@ void MoveIndividualMilitiaProfiles( UINT8 aSourceSector, UINT8 aTargetSector, UI
// militia are disbanded - we have to take note of that
void DisbandIndividualMilitia( UINT8 aSector, UINT8 usGreens, UINT8 usRegulars, UINT8 usElites )
void DisbandIndividualMilitia( UINT8 aSector, UINT16 usGreens, UINT16 usRegulars, UINT16 usElites )
{
std::vector<MILITIA>::iterator itend = gIndividualMilitiaVector.end( );
for ( std::vector<MILITIA>::iterator it = gIndividualMilitiaVector.begin( ); it != itend; ++it )