New feature: Covert ops

- you can disguise members of your team as civilians or soldiers and, if careful, avoid detection by the enemy.
- For more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/309312/New_feature_Covert_operations.html#Post309312
- GameDir revision >= 1529 is needed for this feature

- fixed a bug that could cause inventory items to be treated like armed bombs
- bloodcats can now be skinned

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5529 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-08-24 23:52:55 +00:00
parent fa1586b22b
commit fd445fe5ed
62 changed files with 2151 additions and 263 deletions
+4 -2
View File
@@ -640,8 +640,8 @@ extern STR16 szUDBGenAmmoStatsTooltipText[ 6 ]; // Flugente Overheating: 3
extern STR16 szUDBGenAmmoStatsExplanationsTooltipText[ 6 ]; // Flugente Overheating: 3->4 poison: 4->5 dirt: 5->6
extern STR16 szUDBGenExplosiveStatsTooltipText[ 22 ];
extern STR16 szUDBGenExplosiveStatsExplanationsTooltipText[ 22 ];
extern STR16 szUDBGenSecondaryStatsTooltipText[ 31 ]; // Flugente Food System: 26 -> 28 external feeding: 28->30 JMich_SkillsModifiers: 31 for Defusal kit
extern STR16 szUDBGenSecondaryStatsExplanationsTooltipText[ 31 ]; // Flugente Food System: 26 -> 28 external feeding: 28->30 JMich_SkillsModifiers: 31 for Defusal kit
extern STR16 szUDBGenSecondaryStatsTooltipText[ 32 ]; // Flugente Food System: 26 -> 28 external feeding: 28->30 JMich_SkillsModifiers: 31 for Defusal kit - covert item: 31->32
extern STR16 szUDBGenSecondaryStatsExplanationsTooltipText[ 32 ]; // Flugente Food System: 26 -> 28 external feeding: 28->30 JMich_SkillsModifiers: 31 for Defusal kit - covert item: 31->32
extern STR16 szUDBAdvStatsTooltipText[ 58 ]; // Flugente Overheating Weapons: 48->56 poison: 56->57 dirt: 57->58
extern STR16 szUDBAdvStatsExplanationsTooltipText[ 58 ]; // Flugente Overheating Weapons: 48->56 poison: 56->57 dirt: 57->58
extern STR16 szUDBAdvStatsExplanationsTooltipTextForWeapons[ 52 ]; // Flugente Overheating Weapons: 48->52
@@ -819,6 +819,8 @@ enum
MERC_VITAL_STATS_WITH_POISON_AND_FOOD_POPUPTEXT,
FUNCTION_SELECTION_STR,
CORPSE_SELECTION_STR,
TEXT_NUM_TACTICAL_STR
};