Fix: wrong limits used

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-10-18 19:59:44 +00:00
parent 5cf3bfd665
commit fd868ada14
+1 -1
View File
@@ -430,7 +430,7 @@ backgroundEndElementHandle(void *userData, const XML_Char *name)
else if(strcmp(name, "speed_run") == 0)
{
pData->curElement = ELEMENT;
pData->curBackground.value[BG_PERC_SPEED_RUNNING] = min(30, max(-30, (INT16) atol(pData->szCharData) ));
pData->curBackground.value[BG_PERC_SPEED_RUNNING] = min(50, max(-50, (INT16) atol(pData->szCharData) ));
}
else if(strcmp(name, "speed_bandaging") == 0)
{