diff --git a/Tactical/Faces.cpp b/Tactical/Faces.cpp index b8c13d71..a47340cb 100644 --- a/Tactical/Faces.cpp +++ b/Tactical/Faces.cpp @@ -3182,11 +3182,11 @@ void SetupFinalTalkingDelay( FACETYPE *pFace ) if ( gGameSettings.fOptions[ TOPTION_SUBTITLES ] ) { //pFace->uiTalkingDuration = FINAL_TALKING_DURATION; - pFace->uiTalkingDuration = 5000; + pFace->uiTalkingDuration = 300; } else { - pFace->uiTalkingDuration = 5000; + pFace->uiTalkingDuration = 300; } pFace->sMouthFrame = 0;