From fde84fa02ab95af8916bd78a3582cd813a5f045f Mon Sep 17 00:00:00 2001 From: Flugente Date: Sat, 17 May 2014 19:19:54 +0000 Subject: [PATCH] - The base chance for gun degradation, BASIC_DEPRECIATE_CHANCE, is now externalised to Item_Settings.ini. - adjusted radio energy consumption git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2035 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Item_Settings.ini | 12 ++++++++---- gamedir/Data/Item_Settings.ini | 10 +++++++--- 2 files changed, 15 insertions(+), 7 deletions(-) diff --git a/gamedir/Data-1.13/Item_Settings.ini b/gamedir/Data-1.13/Item_Settings.ini index f42694741..6f0ad739e 100644 --- a/gamedir/Data-1.13/Item_Settings.ini +++ b/gamedir/Data-1.13/Item_Settings.ini @@ -17,6 +17,10 @@ ; This modifier is multiplied with tag. Valid values from 0.1 to 5.0 (higher is better). ; Default is 1.0 BEST_LASER_RANGE_MODIFIER = 1.0 + +; If we fire a gun, the base chance that the gun's status is reduced is 1/BASIC_DEPRECIATE_CHANCE. +; Valid values from 1 to 10000, default 15. +BASIC_DEPRECIATE_CHANCE = 15 ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -103,7 +107,7 @@ RANGE_AR_MODIFIER = 1.0 RANGE_LMG_MODIFIER = 1.0 RANGE_SHOTGUN_MODIFIER = 1.0 RANGE_LAUNCHER_MODIFIER = 1.0 -RANGE_GRENADE_MODIFIER = 1.0 +RANGE_GRENADE_MODIFIER = 1.0 ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -335,9 +339,9 @@ DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER = 0.1 ;****************************************************************************************************************************** ; various energy costs for the radio set -ENERGY_COST_RADIOSET_ACTIVATE = 100.00 -ENERGY_COST_RADIOSET_JAM = 30.00 -ENERGY_COST_RADIOSET_SCAN = 15.00 +ENERGY_COST_RADIOSET_ACTIVATE = 600.00 +ENERGY_COST_RADIOSET_JAM = 100.00 +ENERGY_COST_RADIOSET_SCAN = 45.00 ENERGY_COST_RADIOSET_SCAN_ASSIGNMENT = 3000.00 ;****************************************************************************************************************************** diff --git a/gamedir/Data/Item_Settings.ini b/gamedir/Data/Item_Settings.ini index f42694741..926588a67 100644 --- a/gamedir/Data/Item_Settings.ini +++ b/gamedir/Data/Item_Settings.ini @@ -17,6 +17,10 @@ ; This modifier is multiplied with tag. Valid values from 0.1 to 5.0 (higher is better). ; Default is 1.0 BEST_LASER_RANGE_MODIFIER = 1.0 + +; If we fire a gun, the base chance that the gun's status is reduced is 1/BASIC_DEPRECIATE_CHANCE. +; Valid values from 1 to 10000, default 15. +BASIC_DEPRECIATE_CHANCE = 15 ;****************************************************************************************************************************** ;****************************************************************************************************************************** @@ -335,9 +339,9 @@ DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER = 0.1 ;****************************************************************************************************************************** ; various energy costs for the radio set -ENERGY_COST_RADIOSET_ACTIVATE = 100.00 -ENERGY_COST_RADIOSET_JAM = 30.00 -ENERGY_COST_RADIOSET_SCAN = 15.00 +ENERGY_COST_RADIOSET_ACTIVATE = 600.00 +ENERGY_COST_RADIOSET_JAM = 100.00 +ENERGY_COST_RADIOSET_SCAN = 45.00 ENERGY_COST_RADIOSET_SCAN_ASSIGNMENT = 3000.00 ;******************************************************************************************************************************