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New feature: guns can now be fed externally
- a machinegun can be fed by another emc if he has an ammo blet in his hands - a merc can also feed his gun with ammo belts in his inventory - the necessary tags can be set in Items.xml in the <ItemFlag> -tag - this feature can be turned on and off via the JA2_Options.iniReader - for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574 - this feature requires the newest GameDir files, as a new face icon was added git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5415 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -656,7 +656,7 @@ extern OBJECTTYPE gTempObject;
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#define AC_REMOTEDET 0x00100000 //1048576 // remote detonator for bombs
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#define AC_DEFUSE 0x00200000 //2097152 // defuse item for bombs
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#define AC_IRONSIGHT 0x00400000 //4194304 // for attachable Iron Sights
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#define AC_MISC12 0x00800000 //8388608
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#define AC_FEEDER 0x00800000 //8388608 // allow external feeding
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#define AC_MISC13 0x01000000 //16777216
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#define AC_MISC14 0x02000000 //33554432
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#define AC_MISC15 0x04000000 //67108864
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@@ -720,11 +720,11 @@ extern OBJECTTYPE gTempObject;
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#define WATER_DRUM 0x00000010 //16 // water drums allow to refill canteens in the sector they are in
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#define MEAT_BLOODCAT 0x00000020 //32 // retrieve this by gutting a bloodcat
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#define COW_MEAT 0x00000040 //64 // retrieve this by gutting a cow
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/*#define WH40K_DISPLACER 0x00000080 //128
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#define BELT_FED 0x00000080 //128 // item can be fed externally
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#define WH40K_ROSARIUS 0x00000100 //256
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#define WH40K_SEAL 0x00000200 //512
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#define WH40K_POWER_WEAPON 0x00000400 //1024
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#define AMMO_BELT 0x00000100 //256 // this item can be used to feed externally
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#define AMMO_BELT_VEST 0x00000200 //512 // this is a vest that can contain AMMO_BELT items in its medium slots
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/*#define unused 0x00000400 //1024
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#define ENEMY_NET_4_LVL_3 0x00000800 //2048
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#define ENEMY_NET_1_LVL_4 0x00001000 //4096
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