New feature: guns can now be fed externally

- a machinegun can be fed by another emc if he has an ammo blet in his hands
- a merc can also feed his gun with ammo belts in his inventory
- the necessary tags can be set in Items.xml in the <ItemFlag> -tag
- this feature can be turned on and off via the JA2_Options.iniReader
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574
- this feature requires the newest GameDir files, as a new face icon was added

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5415 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-07-23 19:31:27 +00:00
parent c265a63b28
commit fe460b0325
10 changed files with 492 additions and 16 deletions
+10
View File
@@ -468,4 +468,14 @@ BOOLEAN HasItemFlag( UINT16 usItem, UINT32 aFlag );
// Flugente: get first item number that has this flag. Use with caution, as we search in all items
BOOLEAN GetFirstItemWithFlag( UINT16* pusItem, UINT32 aFlag );
// Flugente: check if this object is currently fed from an external source (belts in inventory, other mercs)
BOOLEAN ObjectIsBeingFedExternal(SOLDIERTYPE* pSoldier, OBJECTTYPE * pObject);
// is this object currently used to feed an externally fed object? This can be in our or someone else's inventory
BOOLEAN ObjectIsExternalFeeder(SOLDIERTYPE* pSoldier, OBJECTTYPE * pObject);
OBJECTTYPE* GetExternalFeedingObject(SOLDIERTYPE* pSoldier, OBJECTTYPE * pObject);
BOOLEAN DeductBulletViaExternalFeeding(SOLDIERTYPE* pSoldier, OBJECTTYPE * pObject);
#endif