Fixed bug that resets melee attack aim location if the attack was stopped in interrupt.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9059 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Shadooow
2021-06-01 15:21:56 +00:00
parent 9ea0968001
commit fe9dd67edc
4 changed files with 20 additions and 14 deletions
+1
View File
@@ -1334,6 +1334,7 @@ public:
UINT8 bAimShotLocation;
UINT8 ubHitLocation;
UINT8 bAimMeleeLocation;
UINT16 *pEffectShades[ NUM_SOLDIER_EFFECTSHADES ]; // Shading tables for effects