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Fixes (by The_Bob):
- Fixed random freeze on win8/10 - Fixed crash on mercs entering sector - Fixed crash when using cover display (del/end) - Fixed attachment popup showing incompatible attachments (crash/freeze/confusion on clicking the option) - Fixed attachment popup positioning - Fixed LBE contents corruption/deletion - Fixed access violation (out of array bounds) in interrupt code - Fixed a bunch of random old stuff - Got the project to build on VS2015 - Improved popup class handling of grayed out options - Improved performance of get item assignment check (added by Flugente) - Added Ctrl+Space bind for testing/fixing broken LBE contents git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8399 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1491,7 +1491,7 @@ void MapInvenPoolSlots(MOUSE_REGION * pRegion, INT32 iReason )
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// Buggler: sector inventory item deletion before item reachable & in-sector checks to allow deletion of any item
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if ( _KeyDown ( DEL ) )
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{
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if ( _KeyDown ( 89 )) //Lalien: delete all items of this type
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if ( _KeyDown ( 89 )) //Lalien: delete all items of this type (Y)
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{
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DeleteItemsOfType( pInventoryPoolList[ ( iCurrentInventoryPoolPage * MAP_INVENTORY_POOL_SLOT_COUNT ) + iCounter ].object.usItem );
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ScreenMsg( FONT_MCOLOR_LTRED, MSG_INTERFACE, New113Message[MSG113_DELETE_ALL] );
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