Fixes (by The_Bob):

- Fixed random freeze on win8/10
- Fixed crash on mercs entering sector
- Fixed crash when using cover display (del/end)
- Fixed attachment popup showing incompatible attachments (crash/freeze/confusion on clicking the option)
- Fixed attachment popup positioning
- Fixed LBE contents corruption/deletion
- Fixed access violation (out of array bounds) in interrupt code
- Fixed a bunch of random old stuff
- Got the project to build on VS2015
- Improved popup class handling of grayed out options
- Improved performance of get item assignment check (added by Flugente)
- Added Ctrl+Space bind for testing/fixing broken LBE contents


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8399 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2017-04-12 08:09:12 +00:00
parent 5d02ca8894
commit fef0722178
22 changed files with 303 additions and 110 deletions
@@ -1491,7 +1491,7 @@ void MapInvenPoolSlots(MOUSE_REGION * pRegion, INT32 iReason )
// Buggler: sector inventory item deletion before item reachable & in-sector checks to allow deletion of any item
if ( _KeyDown ( DEL ) )
{
if ( _KeyDown ( 89 )) //Lalien: delete all items of this type
if ( _KeyDown ( 89 )) //Lalien: delete all items of this type (Y)
{
DeleteItemsOfType( pInventoryPoolList[ ( iCurrentInventoryPoolPage * MAP_INVENTORY_POOL_SLOT_COUNT ) + iCounter ].object.usItem );
ScreenMsg( FONT_MCOLOR_LTRED, MSG_INTERFACE, New113Message[MSG113_DELETE_ALL] );