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Fixes (by The_Bob):
- Fixed random freeze on win8/10 - Fixed crash on mercs entering sector - Fixed crash when using cover display (del/end) - Fixed attachment popup showing incompatible attachments (crash/freeze/confusion on clicking the option) - Fixed attachment popup positioning - Fixed LBE contents corruption/deletion - Fixed access violation (out of array bounds) in interrupt code - Fixed a bunch of random old stuff - Got the project to build on VS2015 - Improved popup class handling of grayed out options - Improved performance of get item assignment check (added by Flugente) - Added Ctrl+Space bind for testing/fixing broken LBE contents git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8399 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -254,6 +254,8 @@ public:
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std::vector<OBJECTTYPE> inv;
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};
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#define SIZEOF_LBENODE_POD (offsetof(LBENODE, endOfPOD))
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bool checkLBEArrayIntegrity(bool verbose=false); // BOB: checks all worldItems for missing LBE info
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void CreateLBE(OBJECTTYPE* pObj, UINT8 ubID, int numSubPockets);
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bool DestroyLBEIfEmpty(OBJECTTYPE* pObj);
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void DestroyLBE(OBJECTTYPE* pObj);
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