diff --git a/Strategic/Game Event Hook.cpp b/Strategic/Game Event Hook.cpp index c9ce7885..8d2222c7 100644 --- a/Strategic/Game Event Hook.cpp +++ b/Strategic/Game Event Hook.cpp @@ -81,7 +81,7 @@ void CrippledVersionEndGameCheck(); -BOOLEAN DelayEventIfBattleInProgress( STRATEGICEVENT *pEvent ) +static BOOLEAN DelayEventIfBattleInProgress( STRATEGICEVENT *pEvent ) { STRATEGICEVENT *pNewEvent; if( gTacticalStatus.fEnemyInSector )