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- bug fix: secrets on strategic map and other externalized stuff were not properly initialized, if user loads a saved game before he creates a new game.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@635 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+19
-40
@@ -151,45 +151,24 @@ BOOLEAN gfUseAlternateMap = FALSE;
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// whether or not we have found Orta yet
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BOOLEAN fFoundOrta = FALSE;
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UINT8 NUMBER_OF_SAMS = 4;
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UINT8 NUMBER_OF_SAMS;
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// have any of the sam sites been found
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BOOLEAN fSamSiteFound[ MAX_NUMBER_OF_SAMS ];//={
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// FALSE,
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// FALSE,
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// FALSE,
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// FALSE,
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//};
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// have any of the sam sites been found (actual values, saved to savegames)
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BOOLEAN fSamSiteFound[ MAX_NUMBER_OF_SAMS ];
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INT16 pSamList[ MAX_NUMBER_OF_SAMS ];//={
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// SECTOR( SAM_1_X, SAM_1_Y ),
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// SECTOR( SAM_2_X, SAM_2_Y ),
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// SECTOR( SAM_3_X, SAM_3_Y ),
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// SECTOR( SAM_4_X, SAM_4_Y ),
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//};
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// original of previous for proper initialization of a new game
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BOOLEAN fSamSiteFoundOrig[ MAX_NUMBER_OF_SAMS ];
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INT16 pSamGridNoAList[ MAX_NUMBER_OF_SAMS ];//={
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// 10196,
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// 11295,
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// 16080,
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// 11913,
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//};
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// sectors with sam sites
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INT16 pSamList[ MAX_NUMBER_OF_SAMS ];
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INT16 pSamGridNoBList[ MAX_NUMBER_OF_SAMS ];//={
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// 10195,
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// 11135,
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// 15920,
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// 11912,
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//};
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// girdno's of control terminal of sam site
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INT16 pSamGridNoAList[ MAX_NUMBER_OF_SAMS ];
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INT16 pSamGridNoBList[ MAX_NUMBER_OF_SAMS ];
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// ATE: Update this w/ graphic used
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// Use 3 if / orientation, 4 if \ orientation
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INT8 gbSAMGraphicList[ MAX_NUMBER_OF_SAMS ];//={
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// 4,
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// 3,
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// 3,
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// 3,
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//};
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INT8 gbSAMGraphicList[ MAX_NUMBER_OF_SAMS ];
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INT8 gbMercIsNewInThisSector[ MAX_NUM_SOLDIERS ];
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@@ -436,7 +415,7 @@ samsiteStartElementHandle(void *userData, const char *name, const char **atts)
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{
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pData->curElement = SAMSITE_ELEMENT_SAMLIST;
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memset( fSamSiteFound, 0, sizeof(fSamSiteFound) );
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memset( fSamSiteFoundOrig, 0, sizeof(fSamSiteFoundOrig) );
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memset( pSamList, 0, sizeof(pSamList) );
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memset( pSamGridNoAList, 0, sizeof(pSamGridNoAList) );
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memset( pSamGridNoBList, 0, sizeof(pSamGridNoBList) );
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@@ -558,13 +537,13 @@ samsiteEndElementHandle(void *userData, const char *name)
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if ( pData->curSamInfo.uiIndex != INVALID_SAMSITE_INDEX )
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{
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pData->curSamInfo.uiIndex--;
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fSamSiteFound [ pData->curSamInfo.uiIndex ] = !pData->curSamInfo.samHidden;
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gpSamSectorX [ pData->curSamInfo.uiIndex ] = pData->curSamInfo.samSectorX;
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gpSamSectorY [ pData->curSamInfo.uiIndex ] = pData->curSamInfo.samSectorY;
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pSamList [ pData->curSamInfo.uiIndex ] = SECTOR(pData->curSamInfo.samSectorX,pData->curSamInfo.samSectorY);
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gbSAMGraphicList[ pData->curSamInfo.uiIndex ] = pData->curSamInfo.samOrientation;
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pSamGridNoAList [ pData->curSamInfo.uiIndex ] = pData->curSamInfo.samGridNoA;
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pSamGridNoBList [ pData->curSamInfo.uiIndex ] = pData->curSamInfo.samGridNoB;
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fSamSiteFoundOrig[ pData->curSamInfo.uiIndex ] = !pData->curSamInfo.samHidden;
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gpSamSectorX [ pData->curSamInfo.uiIndex ] = pData->curSamInfo.samSectorX;
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gpSamSectorY [ pData->curSamInfo.uiIndex ] = pData->curSamInfo.samSectorY;
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pSamList [ pData->curSamInfo.uiIndex ] = SECTOR(pData->curSamInfo.samSectorX,pData->curSamInfo.samSectorY);
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gbSAMGraphicList [ pData->curSamInfo.uiIndex ] = pData->curSamInfo.samOrientation;
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pSamGridNoAList [ pData->curSamInfo.uiIndex ] = pData->curSamInfo.samGridNoA;
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pSamGridNoBList [ pData->curSamInfo.uiIndex ] = pData->curSamInfo.samGridNoB;
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}
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}
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else if(strcmp(name, "samIndex") == 0 && pData->curElement == SAMSITE_ELEMENT_INDEX)
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