Wanne
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91087ca8c0
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************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2011-01-18 09:11:09 +00:00 |
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Wanne
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09ad70f868
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*************************************************************************
** Merged source code from development (MP+BMP) trunk (Revision: 3352) **
** https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP **
*************************************************************************
1 (Rev. 3343)
Changes:
Control hardcoded list of unclickable ("bad") sectors via XML file. (by Realist)
On the strategic map, the player cannot click or highlight specific
sectors (e.g. A4, A5). Introduce a <BadSector> tag in MovementCosts.xml
that flags a sector as "bad". (<BadSector>1</BadSector>)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Map Screen Interface Map.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Movement Costs.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/mapscreen.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map
/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map/MovementCosts.xml
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map/MovementCosts.xml
2 (Rev. 3344)
Changes:
Move hardcoded underground sectors initialization to Lua script file. (by Realist)
Locate "initunderground.lua" at data-xyz\scripts ("xyz" subject to change).
Lua script allows easily adding underground sectors at arbitrary locations and defining enemy garrisons and creature population.
Also enables underground bloodcat population.
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Init.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Types.h
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Queen Command.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic AI.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_2005Express.vcproj
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_VS2008.vcproj
/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.h
/branches/Wanne/JA2 1.13 MP/Build/Strategic/strategicmap.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Init List.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts/initunderground.lua
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts/initunderground.lua
3 (Rev. 3345)
Changes:
Bugfix: In Method CreateDestroyMouseRegionsForFacilityAssignmentMenu() (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
4 (Rev. 3346)
Changes:
Changed order of properties in GameSettings.cpp (by Headrock)
HAM 3.6 fixes (by Headrock)
Sorted Data-1.13\ja2_options.ini (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.h
/branches/Wanne/JA2 1.13 MP/Build/Laptop/BobbyRGuns.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/MilitiaSquads.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Mines.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Town Militia.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Campaign.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Enhanced.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Items.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.h
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Overhead.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Control.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Profile.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Weapons.cpp
/branches/Wanne/JA2 1.13 MP/Build/TileEngine/Explosion Control.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Ja2_Options.INI
/branches/Wanne/JA2 1.13 MP/GameDir/INIEditorJA2Options.xml
5 (Rev. 3347)
Changes:
Bugfix: Turns out that the program is saving the number of used Placement Slots to the temp file fine,
but if that number is equal to the limit of how many enemies/civvies are allowed in a sector by the INI settings,
it leads to an assertion error instead when trying to re-load that sector. (by Headrock)
Re-ordered Data/Ja2_Options.INI (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Enemy Soldier Save.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Ja2_Options.INI
6 (Rev. 3348)
Changes:
Translated missing HAM 3.6 German Texts (by systemfehler)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Utils/_GermanText.cpp
7 (Rev. 3351)
Changes:
PlusAI 1.0 Patch (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.h
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/Attacks.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/DecideAction.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/FindLocations.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/ai.h
8 (Rev. 3352)
Changes:
Bugfix: The DEBUG only setting "fEnableInventoryPoolQ" is now only enabled in a DEBUG version. In all other builds it is set to FALSE.
Files:
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3354 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2010-03-07 11:37:32 +00:00 |
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Wanne
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14750c6903
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**********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2010-02-28 18:38:52 +00:00 |
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Wanne
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f010769397
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*************************
* HAM 3.6 (by Headrock) *
*************************
- Info: Needed GameDir files for HAM 3.6 are not committed yet to the SVN GameDir. Will do that in the next few days
- For more infos on HAM 3.6 check out: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=244808&page=0&fpart=1
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2010-02-20 15:49:46 +00:00 |
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Wanne
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bc16d41a6b
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SpaceViking forgot to add a new CPP file to the Strategic Project. The game compiles now.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-01-15 22:56:34 +00:00 |
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Wanne
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e95d4b8bca
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VS 2008 project files update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2453 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2008-12-12 20:21:32 +00:00 |
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Wanne
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599f658232
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Updated VS 2008 Project Files (thx to BirdFlu)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2451 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2008-12-10 20:57:37 +00:00 |
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Wanne
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9d08dd56a1
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Updated VS 2008 Project Optimizations to VS 2005 Project Optimizations (Result: Build smaller Executables)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2008-11-24 19:26:52 +00:00 |
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Wanne
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647afe10c8
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Added VS 2008 solution and project files
To compile with VS 2008 you have to disable the fist line in "Standard Gaming Platform\input.cpp". Just look for comment "// VS2008"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2426 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2008-11-21 22:15:22 +00:00 |
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