Commit Graph
4 Commits
Author SHA1 Message Date
Wanne 06a2af0fa6 Win 98 VFS Fixes (by BirdFlu)
- add ini option to disable UNICODE in VFS (and use the current codepage)
- when UNICODE disabled in VFS, open files with default encoding (instead of UTF8/16) filenames


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3118 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-20 08:14:37 +00:00
Wanne 5a9f0b16b1 - Merged 2 fixes from MP Branch
o VFS: don't convert empty strings
o Updated _PolishText.cpp

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3109 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-14 08:37:08 +00:00
Wanne 46cd01e366 - Merged Source Code from MP branch Revision 3021
. clip surface coordinates before blitting
. track surface data pointer, to identify the surface's clip rectangle
. editor : test if item index is smaller than the number of items 
. other minor updates
. update png loader to work with new appdata.xml structure
. VFS updates
. fix radar maps : write to <userprofile>\RADARMAPS

* New Map Editor Release (Build: 3023)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3023 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-19 15:19:49 +00:00
Wanne 47db604b50 *** Merged Code from Multiplayer Branch Revision 2960 ***
- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00