Commit Graph
11 Commits
Author SHA1 Message Date
Flugente cddfbcb9f9 fix: vehicles no longer digest food, and no longer auto-consume food
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5473 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-14 23:36:34 +00:00
Wanne 21dd880240 Sandro's feature pack (by Sandro)
- Dual Burst/Autofire Enabled
- Alternative Weapon Holding (firing from hip + pistol with one hand)
- Energy Cost on Weapon Manipulation (holding it shouldered, firing)
- Suppression Effectiveness Modified by Caliber and Gun Loudness
- No Enemy Auto-ready Weapon Option
- Fancy Big Merc Rifle Holding Animations
- More Random Idle Animations
- Kick in HtH Implemented
- Jumping Implemented
- (Included Fix for IIS with Martial Arts Bonus)
- further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884
- you also need the latest GameDir files!


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5471 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-14 12:19:57 +00:00
Flugente a61d724335 - fix: combo food/drug items have to be eaten if drug effect was already attributed
- new food situation level for the transition from food refusal to dangerous levels
- more useful stat damage warings for food

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5468 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-13 21:25:51 +00:00
Flugente 660d8d126f - added new item flag for camo-removing items, to remove hard-coded value (CAMO_REMOVAL, #1024)
- fixed a bug that caused incorrect deduction of kit points

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5467 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-13 20:53:50 +00:00
Flugente 771d7179bf - improved cooldown/decay functions. every time a sector inventory gets loaded, its inventory gets cooled down, thus all accessible world items always have the correct values.
- OVERHEATING_SET_ZERO_UPON_NEW_SECTOR is not used anymore

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5443 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-04 17:51:12 +00:00
Flugente 9e45af8347 change: penalties for food and water are now applied separately, thereby removing an exploit
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5437 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-07-31 20:54:26 +00:00
Flugente 96783bdc53 - when refilling canteens, mercs will instantly drink from them again when they are thirsty, provided that there is a source of unlimited water in the sector
- fix: mercs no longer consume food from inventory when staffing the cantina

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5435 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-07-30 22:24:54 +00:00
Flugente 36055d4e4f - new icon for ammo belt and ammo vest
- mercs can refuse to eat if they do not like the food (works only once)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5422 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-07-25 00:05:01 +00:00
Flugente 2cef09b50b fixed bugs when handling items that are both food and drug
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5419 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-07-24 22:26:13 +00:00
Wanne 609047e333 - Updated VS 2005 and VS 2008 project files to include the missing referenced Food files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5413 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-07-23 12:57:46 +00:00
Flugente f6bf6bf4aa New feature: food system requires mercs to eat and drink in order to survive
- food and water levels are lowered every hour, eat food to survive
- not doing so leads to various penalties and ultimately death
- added food items for that purpose. Food can degrade over time. Rotten food poisons.
- Mercs automatically consume food if hungry/thirsty and food is in their inventories
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307396/Re_Mercs_need_food_and_water_t.html#Post307396
- this feature requires new STI files from the GameDir trunk.

- added a bunch of filler variable to the soldier type, so hopefully savegame compatibility can be maintained easier in the future.

WARNING: This will break savegame compatibility

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5411 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-07-21 16:41:04 +00:00