Commit Graph
16 Commits
Author SHA1 Message Date
Asdow 8b90c84738 Convert DisplayCharStats() to SoldierID
Moved two repeated print calls to their own functions
Removed compiler warning about exceeding stack size
2024-11-19 23:20:45 +02:00
Flugente 887170dda5 New merc (somewhat): Similar to Larry's two personalities, Buns now has an alternate personality as well.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23806&goto=354149&#msg_354149

Requires GameDir >= r2430.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8588 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-07-25 20:14:33 +00:00
silversurfer 2c889635ac Fix: New drug system didn't work and led to crashes of the debug build at start. Data will now be assigned to NewDrug directly instead of going through a placeholder which breaks the vectors.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8005 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-12-14 10:15:09 +00:00
Flugente 48178ea56f - Fix: CHANCE_SAY_ANNOYING_PHRASE wasn't used in english when spotting enemies
- removed obsolete drug code
- if health is changed by drugs, display that via damage floater

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7899 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-04 20:27:29 +00:00
Flugente 4d9140da57 New Feature: Drug System Overhaul. The drug system has been completely overhauled.
Requires GameDir >= r2257.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341541&#msg_341541

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7896 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-28 17:47:25 +00:00
Flugente b2217eaab9 Deleted Feature: The poison feature has been made obsolete by the disease feature and has been removed.
GameDir >= r2245 is recommended.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-20 20:39:51 +00:00
Flugente 36e9d15edc New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918

Requires GameDir >= r2099.

Does not break savegame compatibility.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7384 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-08-10 13:45:11 +00:00
Flugente 3d0be8101c - new drug: etorphine (DRUG_TYPE_STUNANDKILL) stuns the user for its duration. Warning: Lethal if overdosed (lethal dose depends on boytype)
- show 'drugged' symbol for every drug (apart from alcohol)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5991 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-09 21:03:42 +00:00
Flugente a466e7348a - cleaned up drug code
- moved trait cth modifiers into a SOLDIERTYPE member function

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5989 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-08 21:13:54 +00:00
Wanne 67fee5f14f - New drug: antidote cures poisoning (by Flugente)
WARNING! This will break savegame compatibility.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5316 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-30 07:51:30 +00:00
Wanne 3a479ccdc5 - Bugfix: The name-tag in Drugs.xml made the drug system not working (by Flugente)
- New drug effect: cyanide damages life as a sideeffect. Currently doesn't kill, but lets you lose consciousness. (by Flugente)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5263 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-05-05 21:12:15 +00:00
MaddMugsy 145c437857 Bugfix from Flugente: enemies collapsing
-during the drug upkeep, the strength value of the soldiers was set to 1, which is why they were exhausted very fast by what little inventory they had

Also - Now we read in (and OR together) a variable number of AvailableAttachmentPoint tags from items.xml. 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5238 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-04-30 05:11:35 +00:00
Wanne fc88abaa5b New feature: new drug system (by Flugente)
- added many new drug effects. A drug can now have several effects, these can be set via the <DrugType>-tag in Items.xml. 
- Control effect magnitude in Drugs.xml. Added new drugs in Items.xml.
- gave Buns drugs in Kit 5 "Druggist" for demonstration reasons, added drugs to Howard's inventory.
- see also first post in http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303950#Post303950

WARNING! This will break savegame compatibility!


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-04-27 13:22:35 +00:00
ChrisL 3cd3ef39cb 100AP project integration
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-06 00:46:54 +00:00
lalien 43ca24dda8 Merged New Inventory Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-08 15:15:25 +00:00
lalien e54aeb96aa Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 11:32:51 +00:00