#include "BuildDefines.h" #ifdef JA2EDITOR #ifndef __EDITOR_UNDO_H #define __EDITOR_UNDO_H BOOLEAN AddToUndoList( INT32 iMapIndex ); void AddLightToUndoList( INT32 iMapIndex, INT32 iLightRadius, UINT8 ubLightID ); BOOLEAN RemoveAllFromUndoList(); BOOLEAN ExecuteUndoList(); void EnableUndo(); void DisableUndo(); void DetermineUndoState(); // Undo command flags #define MAX_UNDO_COMMAND_LENGTH 10 //dnl ch86 220214 BOOLEAN CheckMapIndexInUndoList(INT32 iMapIndex); void UpdateItemPoolInUndoList(INT32 iMapIndex, ITEM_POOL *pItemPoolOld, ITEM_POOL *pItemPoolNew); void UpdateItemPoolMoveInUndoList(INT32 iMapIndex, INT32 iNewMapIndex); void AddItemPoolGraphic(ITEM_POOL *pItemPoolHead); void UndoItemPoolGraphicInUndoList(void); void MergeItemPoolInUndoList(INT32 iMapIndex, ITEM_POOL *pItemPool); #endif #endif