#ifndef __FLORIST_GALLERY_H #define __FLORIST_GALLERY_H #define FLOR_GALLERY_TEXT_FILE "BINARYDATA\\FlowerDesc.edt" #define FLOR_GALLERY_TEXT_TITLE_SIZE 80 * 2 #define FLOR_GALLERY_TEXT_PRICE_SIZE 80 * 2 #define FLOR_GALLERY_TEXT_DESC_SIZE 4 * 80 * 2 #define FLOR_GALLERY_TEXT_TOTAL_SIZE 6 * 80 * 2 void GameInitFloristGallery(); BOOLEAN EnterFloristGallery(); void ExitFloristGallery(); void HandleFloristGallery(); void RenderFloristGallery(); void EnterInitFloristGallery(); extern UINT32 guiCurrentlySelectedFlower; extern UINT8 gubCurFlowerIndex; #endif