#ifndef __GAME_INIT_H #define __GAME_INIT_H BOOLEAN InitNewGame( BOOLEAN fReset ); BOOLEAN AnyMercsHired( ); void QuickStartGame( ); void InitStrategicLayer(); void ShutdownStrategicLayer(); void ReStartingGame(); void InitBloodCatSectors(); // Flugente: se up VIP locations void InitVIPSectors(); #endif