#include "builddefines.h" #include #include "XML.h" #include "expat.h" #include "string.h" #include "Campaign Types.h" #include "FileMan.h" #include "MemMan.h" #include "Debug Control.h" #include "mapscreen.h" #define MAX_CHAR_DATA_LENGTH 500 // Four different sector names, used at different times. extern CHAR16 gzSectorNames[256][4][MAX_SECTOR_NAME_LENGTH]; // Flugente: external sector data extern SECTOR_EXT_DATA SectorExternalData[256][4]; // moved to lua //extern CHAR16 gzSectorUndergroundNames1[256][4][MAX_SECTOR_NAME_LENGTH]; //extern CHAR16 gzSectorUndergroundNames2[256][4][MAX_SECTOR_NAME_LENGTH]; //extern CHAR16 gzSectorUndergroundNames3[256][4][MAX_SECTOR_NAME_LENGTH]; typedef struct { PARSE_STAGE curElement; CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1]; UINT8 sCurSectorX; UINT8 sCurSectorY; CHAR16 szCurUnexploredName[MAX_SECTOR_NAME_LENGTH]; CHAR16 szCurDetailedUnexploredName[MAX_SECTOR_NAME_LENGTH]; CHAR16 szCurExploredName[MAX_SECTOR_NAME_LENGTH]; CHAR16 szCurDetailedExploredName[MAX_SECTOR_NAME_LENGTH]; SECTOR_EXT_DATA sectordata; UINT8 curSupplyType; UINT32 currentDepth; UINT32 maxReadDepth; } SectorNameParseData; // for compliation reasons, this may not be a part of SectorNameParseData std::vector prisonroomvector; BOOLEAN SectorName_TextOnly; INT8 Sector_Level; static void XMLCALL SectorNameStartElementHandle(void *userData, const XML_Char *name, const char **atts) { SectorNameParseData * pData = (SectorNameParseData *) userData; if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element? { if(strcmp(name, "SECTOR_NAMES") == 0 && pData->curElement == ELEMENT_NONE) { pData->curElement = ELEMENT_LIST; pData->maxReadDepth++; //we are not skipping this element // Initiate gzSectorNames Array by setting first character to 0. for (UINT16 x = 0; x < 256; x++) { if (Sector_Level == 0 ) { gzSectorNames[x][0][0]=0; gzSectorNames[x][1][0]=0; gzSectorNames[x][2][0]=0; gzSectorNames[x][3][0]=0; } } } else if(strcmp(name, "SECTOR") == 0 && pData->curElement == ELEMENT_LIST) { pData->curElement = ELEMENT; pData->maxReadDepth++; //we are not skipping this element } else if(pData->curElement == ELEMENT && (strcmp(name, "SectorGrid") == 0 || strcmp(name, "szUnexploredName") == 0 || strcmp(name, "szDetailedUnexploredName") == 0 || strcmp(name, "szExploredName") == 0 || strcmp(name, "szDetailedExploredName") == 0 || strcmp(name, "sWaterType") == 0 || strcmp(name, "usNaturalDirt") == 0 || strcmp(name, "usCurfewValue") == 0 || strcmp(name, "sRadioScanModifier") == 0 || strcmp(name, "usPrisonRoomNumber" ) == 0 || strcmp(name, "usCivilianPopulation" ) == 0 || strcmp(name, "rainchance" ) == 0 || strcmp(name, "sandstormchance") == 0 || strcmp(name, "snowchance" ) == 0 || strcmp(name, "snakechance" ) == 0 || strcmp(name, "numsnakes" ) == 0 || strcmp(name, "maxworkers" ) == 0 || strcmp(name, "wealth" ) == 0 || strcmp(name, "bloodcatraidpossible" ) == 0 || strcmp(name, "zombieraidpossible" ) == 0 || strcmp(name, "banditraidpossible" ) == 0 )) { pData->curElement = ELEMENT_PROPERTY; pData->maxReadDepth++; //we are not skipping this element } pData->szCharData[0] = '\0'; } pData->currentDepth++; } static void XMLCALL SectorNameCharacterDataHandle(void *userData, const XML_Char *str, int len) { SectorNameParseData * pData = (SectorNameParseData *) userData; if(pData->currentDepth <= pData->maxReadDepth && strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH) strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData))); } static void XMLCALL SectorNameEndElementHandle(void *userData, const XML_Char *name) { SectorNameParseData * pData = (SectorNameParseData *)userData; if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading { if(strcmp(name, "SECTOR_NAMES") == 0) { pData->curElement = ELEMENT_NONE; } else if(strcmp(name, "SECTOR") == 0) { pData->curElement = ELEMENT_LIST; UINT8 ubSectorId = SECTOR(pData->sCurSectorX, pData->sCurSectorY); if (ubSectorId >= 0 && ubSectorId < 256) { if (!SectorName_TextOnly) { if (Sector_Level == 0 ) { wcscpy(gzSectorNames[ubSectorId][0], pData->szCurUnexploredName); wcscpy(gzSectorNames[ubSectorId][1], pData->szCurDetailedUnexploredName); wcscpy(gzSectorNames[ubSectorId][2], pData->szCurExploredName); wcscpy(gzSectorNames[ubSectorId][3], pData->szCurDetailedExploredName); } // moved to lua //else if (Sector_Level == 1 ) //{ // wcscpy(gzSectorUndergroundNames1[ubSectorId][0], pData->szCurUnexploredName); // wcscpy(gzSectorUndergroundNames1[ubSectorId][1], pData->szCurDetailedUnexploredName); // wcscpy(gzSectorUndergroundNames1[ubSectorId][2], pData->szCurExploredName); // wcscpy(gzSectorUndergroundNames1[ubSectorId][3], pData->szCurDetailedExploredName); //} //else if (Sector_Level == 2 ) //{ // wcscpy(gzSectorUndergroundNames2[ubSectorId][0], pData->szCurUnexploredName); // wcscpy(gzSectorUndergroundNames2[ubSectorId][1], pData->szCurDetailedUnexploredName); // wcscpy(gzSectorUndergroundNames2[ubSectorId][2], pData->szCurExploredName); // wcscpy(gzSectorUndergroundNames2[ubSectorId][3], pData->szCurDetailedExploredName); //} //else if (Sector_Level == 3 ) //{ // wcscpy(gzSectorUndergroundNames3[ubSectorId][0], pData->szCurUnexploredName); // wcscpy(gzSectorUndergroundNames3[ubSectorId][1], pData->szCurDetailedUnexploredName); // wcscpy(gzSectorUndergroundNames3[ubSectorId][2], pData->szCurExploredName); // wcscpy(gzSectorUndergroundNames3[ubSectorId][3], pData->szCurDetailedExploredName); //} SectorExternalData[ubSectorId][0].usWaterType = pData->sectordata.usWaterType; SectorExternalData[ubSectorId][1].usWaterType = pData->sectordata.usWaterType; SectorExternalData[ubSectorId][2].usWaterType = pData->sectordata.usWaterType; SectorExternalData[ubSectorId][3].usWaterType = pData->sectordata.usWaterType; SectorExternalData[ubSectorId][0].usNaturalDirt = pData->sectordata.usNaturalDirt; SectorExternalData[ubSectorId][1].usNaturalDirt = pData->sectordata.usNaturalDirt; SectorExternalData[ubSectorId][2].usNaturalDirt = pData->sectordata.usNaturalDirt; SectorExternalData[ubSectorId][3].usNaturalDirt = pData->sectordata.usNaturalDirt; SectorExternalData[ubSectorId][0].usCurfewValue = pData->sectordata.usCurfewValue; SectorExternalData[ubSectorId][1].usCurfewValue = pData->sectordata.usCurfewValue; SectorExternalData[ubSectorId][2].usCurfewValue = pData->sectordata.usCurfewValue; SectorExternalData[ubSectorId][3].usCurfewValue = pData->sectordata.usCurfewValue; INT8 radioscanmod = max( -3, pData->sectordata.sRadioScanModifier ); radioscanmod = min( 3, pData->sectordata.sRadioScanModifier ); SectorExternalData[ubSectorId][0].sRadioScanModifier = radioscanmod; SectorExternalData[ubSectorId][1].sRadioScanModifier = radioscanmod; SectorExternalData[ubSectorId][2].sRadioScanModifier = radioscanmod; SectorExternalData[ubSectorId][3].sRadioScanModifier = radioscanmod; SectorExternalData[ubSectorId][0].usCivilianPopulation = pData->sectordata.usCivilianPopulation; SectorExternalData[ubSectorId][1].usCivilianPopulation = pData->sectordata.usCivilianPopulation; SectorExternalData[ubSectorId][2].usCivilianPopulation = pData->sectordata.usCivilianPopulation; SectorExternalData[ubSectorId][3].usCivilianPopulation = pData->sectordata.usCivilianPopulation; SectorExternalData[ubSectorId][0].rainchance = pData->sectordata.rainchance; SectorExternalData[ubSectorId][1].rainchance = 0; SectorExternalData[ubSectorId][2].rainchance = 0; SectorExternalData[ubSectorId][3].rainchance = 0; SectorExternalData[ubSectorId][0].sandstormchance = pData->sectordata.sandstormchance; SectorExternalData[ubSectorId][1].sandstormchance = 0; SectorExternalData[ubSectorId][2].sandstormchance = 0; SectorExternalData[ubSectorId][3].sandstormchance = 0; SectorExternalData[ubSectorId][0].snowchance = pData->sectordata.snowchance; SectorExternalData[ubSectorId][1].snowchance = 0; SectorExternalData[ubSectorId][2].snowchance = 0; SectorExternalData[ubSectorId][3].snowchance = 0; SectorExternalData[ubSectorId][0].snakechance = pData->sectordata.snakechance; SectorExternalData[ubSectorId][1].snakechance = 0; SectorExternalData[ubSectorId][2].snakechance = 0; SectorExternalData[ubSectorId][3].snakechance = 0; SectorExternalData[ubSectorId][0].numsnakes = pData->sectordata.numsnakes; SectorExternalData[ubSectorId][1].numsnakes = 0; SectorExternalData[ubSectorId][2].numsnakes = 0; SectorExternalData[ubSectorId][3].numsnakes = 0; SectorExternalData[ubSectorId][0].maxworkers = pData->sectordata.maxworkers; SectorExternalData[ubSectorId][1].maxworkers = 0; SectorExternalData[ubSectorId][2].maxworkers = 0; SectorExternalData[ubSectorId][3].maxworkers = 0; SectorExternalData[ubSectorId][0].wealth = pData->sectordata.wealth; SectorExternalData[ubSectorId][1].wealth = 0; SectorExternalData[ubSectorId][2].wealth = 0; SectorExternalData[ubSectorId][3].wealth = 0; SectorExternalData[ubSectorId][0].usSectorFlagMask = pData->sectordata.usSectorFlagMask; SectorExternalData[ubSectorId][1].usSectorFlagMask = 0; SectorExternalData[ubSectorId][2].usSectorFlagMask = 0; SectorExternalData[ubSectorId][3].usSectorFlagMask = 0; if ( !prisonroomvector.empty( ) ) { std::vector::iterator itend = prisonroomvector.end( ); std::vector::iterator it = prisonroomvector.begin( ); for ( ; it != itend; ++it ) { SectorExternalData[ubSectorId][0].prisonroomvector.push_back( (*it) ); } } prisonroomvector.clear( ); // clean up values afterwards pData->sectordata.usWaterType = 0; pData->sectordata.usNaturalDirt = 100; pData->sectordata.usCurfewValue = 0; pData->sectordata.sRadioScanModifier = 0; pData->sectordata.usCivilianPopulation = 0; pData->sectordata.rainchance = 0; pData->sectordata.sandstormchance = 0; pData->sectordata.snowchance = 0; pData->sectordata.snakechance = 0; pData->sectordata.numsnakes = 0; pData->sectordata.maxworkers = 0; pData->sectordata.wealth = 0; pData->sectordata.usSectorFlagMask = 0; } else { if (Sector_Level == 0 ) { wcscpy(gzSectorNames[ubSectorId][0], pData->szCurUnexploredName); wcscpy(gzSectorNames[ubSectorId][1], pData->szCurDetailedUnexploredName); wcscpy(gzSectorNames[ubSectorId][2], pData->szCurExploredName); wcscpy(gzSectorNames[ubSectorId][3], pData->szCurDetailedExploredName); } } } } else if(strcmp(name, "SectorGrid") == 0 ) { UINT8 x, y; pData->curElement = ELEMENT; y = (UINT8)pData->szCharData[0] & 0x1F; x = (UINT8)atol(&pData->szCharData[1]); if ( x > 0 && x <= 16 && y > 0 && y <= 16 ) { pData->sCurSectorX = x; pData->sCurSectorY = y; } } else if(strcmp(name, "szUnexploredName") == 0 ) { pData->curElement = ELEMENT; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurUnexploredName, sizeof(pData->szCurUnexploredName)/sizeof(pData->szCurUnexploredName[0]) ); pData->szCurUnexploredName[sizeof(pData->szCurUnexploredName)/sizeof(pData->szCurUnexploredName[0]) - 1] = '\0'; } else if(strcmp(name, "szDetailedUnexploredName") == 0 ) { pData->curElement = ELEMENT; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurDetailedUnexploredName, sizeof(pData->szCurDetailedUnexploredName)/sizeof(pData->szCurDetailedUnexploredName[0]) ); pData->szCurDetailedUnexploredName[sizeof(pData->szCurDetailedUnexploredName)/sizeof(pData->szCurDetailedUnexploredName[0]) - 1] = '\0'; } else if(strcmp(name, "szExploredName") == 0 ) { pData->curElement = ELEMENT; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurExploredName, sizeof(pData->szCurExploredName)/sizeof(pData->szCurExploredName[0]) ); pData->szCurExploredName[sizeof(pData->szCurExploredName)/sizeof(pData->szCurExploredName[0]) - 1] = '\0'; } else if(strcmp(name, "szDetailedExploredName") == 0 ) { pData->curElement = ELEMENT; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->szCurDetailedExploredName, sizeof(pData->szCurDetailedExploredName)/sizeof(pData->szCurDetailedExploredName[0]) ); pData->szCurDetailedExploredName[sizeof(pData->szCurDetailedExploredName)/sizeof(pData->szCurDetailedExploredName[0]) - 1] = '\0'; } else if(strcmp(name, "sWaterType") == 0) { pData->curElement = ELEMENT; pData->sectordata.usWaterType = (UINT8)atol( pData->szCharData ); } else if(strcmp(name, "usNaturalDirt") == 0) { pData->curElement = ELEMENT; pData->sectordata.usNaturalDirt = (UINT16)atoi( pData->szCharData ); } else if(strcmp(name, "usCurfewValue") == 0) { pData->curElement = ELEMENT; pData->sectordata.usCurfewValue = (UINT8)atoi( pData->szCharData ); } else if(strcmp(name, "sRadioScanModifier") == 0) { pData->curElement = ELEMENT; pData->sectordata.sRadioScanModifier = (INT8)atoi( pData->szCharData ); } else if ( strcmp( name, "usPrisonRoomNumber" ) == 0 ) { pData->curElement = ELEMENT; UINT16 room = (UINT16)atoi( pData->szCharData ); if ( room ) prisonroomvector.push_back( room ); } else if(strcmp(name, "usCivilianPopulation") == 0) { pData->curElement = ELEMENT; pData->sectordata.usCivilianPopulation = (UINT16)atoi( pData->szCharData ); } else if ( strcmp( name, "rainchance" ) == 0 ) { pData->curElement = ELEMENT; pData->sectordata.rainchance = min( 100, (UINT8)atoi( pData->szCharData ) ); } else if ( strcmp( name, "sandstormchance" ) == 0 ) { pData->curElement = ELEMENT; pData->sectordata.sandstormchance = min( 100, (UINT8)atoi( pData->szCharData ) ); } else if ( strcmp( name, "snowchance" ) == 0 ) { pData->curElement = ELEMENT; pData->sectordata.snowchance = min( 100, (UINT8)atoi( pData->szCharData ) ); } else if ( strcmp( name, "snakechance" ) == 0 ) { pData->curElement = ELEMENT; pData->sectordata.snakechance = min( 100, (UINT8)atoi( pData->szCharData ) ); } else if ( strcmp( name, "numsnakes" ) == 0 ) { pData->curElement = ELEMENT; pData->sectordata.numsnakes = min( 20, (UINT8)atoi( pData->szCharData ) ); } else if ( strcmp( name, "maxworkers" ) == 0 ) { pData->curElement = ELEMENT; pData->sectordata.maxworkers = (UINT8)atoi( pData->szCharData ); } else if ( strcmp( name, "wealth" ) == 0 ) { pData->curElement = ELEMENT; pData->sectordata.wealth = (UINT16)atoi( pData->szCharData ); } else if ( strcmp( name, "bloodcatraidpossible" ) == 0 ) { pData->curElement = ELEMENT; if ( (UINT8)atoi( pData->szCharData ) ) pData->sectordata.usSectorFlagMask |= SECTORFLAG_RAIDPOSSIBLE_BLOODCAT; } else if ( strcmp( name, "zombieraidpossible" ) == 0 ) { pData->curElement = ELEMENT; if ( (UINT8)atoi( pData->szCharData ) ) pData->sectordata.usSectorFlagMask |= SECTORFLAG_RAIDPOSSIBLE_ZOMBIE; } else if ( strcmp( name, "banditraidpossible" ) == 0 ) { pData->curElement = ELEMENT; if ( (UINT8)atoi( pData->szCharData ) ) pData->sectordata.usSectorFlagMask |= SECTORFLAG_RAIDPOSSIBLE_BANDIT; } pData->maxReadDepth--; } pData->currentDepth--; } BOOLEAN ReadInSectorNames(STR fileName, BOOLEAN localizedVersion, INT8 Level ) { HWFILE hFile; UINT32 uiBytesRead; UINT32 uiFSize; CHAR8 * lpcBuffer; XML_Parser parser = XML_ParserCreate(NULL); SectorNameParseData pData; Sector_Level = Level; SectorName_TextOnly = localizedVersion; hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE ); if ( !hFile ) return( localizedVersion ); uiFSize = FileGetSize(hFile); lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1); //Read in block if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) ) { MemFree(lpcBuffer); return( FALSE ); } lpcBuffer[uiFSize] = 0; //add a null terminator FileClose( hFile ); XML_SetElementHandler(parser, SectorNameStartElementHandle, SectorNameEndElementHandle); XML_SetCharacterDataHandler(parser, SectorNameCharacterDataHandle); memset(&pData,0,sizeof(pData)); XML_SetUserData(parser, &pData); if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE)) { CHAR8 errorBuf[511]; sprintf(errorBuf, "XML Parser Error in SectorNames.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser)); LiveMessage(errorBuf); MemFree(lpcBuffer); return FALSE; } MemFree(lpcBuffer); XML_ParserFree(parser); return TRUE; }