#include "sgp.h" #include #include "Debug Control.h" #include "expat.h" #include "XML.h" struct { PARSE_STAGE curElement; CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1]; UINT32 currentDepth; UINT32 maxReadDepth; } typedef squadnamesParseData; std::vector gSquadNameVector; static void XMLCALL squadnamesStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts) { squadnamesParseData * pData = (squadnamesParseData *)userData; if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element? { if(strcmp(name, "SQUAD_NAMES") == 0 && pData->curElement == ELEMENT_NONE) { pData->curElement = ELEMENT_LIST; pData->maxReadDepth++; //we are not skipping this element } else if(strcmp(name, "SQUADNAME") == 0 && pData->curElement == ELEMENT_LIST) { pData->curElement = ELEMENT; pData->maxReadDepth++; //we are not skipping this element } else if(pData->curElement == ELEMENT && (strcmp(name, "uiIndex") == 0 || strcmp(name, "Squad") == 0 )) { pData->curElement = ELEMENT_PROPERTY; pData->maxReadDepth++; //we are not skipping this element } pData->szCharData[0] = '\0'; } pData->currentDepth++; } static void XMLCALL squadnamesCharacterDataHandle(void *userData, const XML_Char *str, int len) { squadnamesParseData * pData = (squadnamesParseData *)userData; if( (pData->currentDepth <= pData->maxReadDepth) && (strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH) ){ strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData))); } } static void XMLCALL squadnamesEndElementHandle(void *userData, const XML_Char *name) { squadnamesParseData * pData = (squadnamesParseData *)userData; if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading { if(strcmp(name, "SQUAD_NAMES") == 0) { pData->curElement = ELEMENT_NONE; } else if(strcmp(name, "SQUADNAME") == 0) { pData->curElement = ELEMENT_LIST; } else if(strcmp(name, "uiIndex") == 0) { pData->curElement = ELEMENT; } else if(strcmp(name, "Squad") == 0) { pData->curElement = ELEMENT; CHAR16 bla[30]; MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, bla, sizeof( bla ) / sizeof( bla[0] ) ); bla[sizeof( bla ) / sizeof( bla[0] ) - 1] = '\0'; gSquadNameVector.push_back( bla ); } pData->maxReadDepth--; } pData->currentDepth--; } BOOLEAN ReadInSquadNamesStats(STR fileName) { HWFILE hFile; UINT32 uiBytesRead; UINT32 uiFSize; CHAR8 * lpcBuffer; XML_Parser parser = XML_ParserCreate(NULL); squadnamesParseData pData; DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading SquadNames.xml" ); // Open squadnames file hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE ); if ( !hFile ) return( FALSE ); uiFSize = FileGetSize(hFile); lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1); //Read in block if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) ) { MemFree(lpcBuffer); return( FALSE ); } lpcBuffer[uiFSize] = 0; //add a null terminator FileClose( hFile ); XML_SetElementHandler(parser, squadnamesStartElementHandle, squadnamesEndElementHandle); XML_SetCharacterDataHandler(parser, squadnamesCharacterDataHandle); memset(&pData,0,sizeof(pData)); XML_SetUserData(parser, &pData); if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE)) { CHAR8 errorBuf[511]; sprintf(errorBuf, "XML Parser Error in SquadNames.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser)); LiveMessage(errorBuf); MemFree(lpcBuffer); return FALSE; } MemFree(lpcBuffer); XML_ParserFree(parser); return( TRUE ); } BOOLEAN WriteSquadNamesStats() { return( TRUE ); }